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Rosso

Member Since 24 Feb 2004
Offline Last Active Oct 11 2009 11:46 AM
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Posts I've Made

In Topic: Price In Gold To Arch A Mage....

04 November 2006 - 12:30 AM

hit and run, and refresh in the pub or clan house is profitable, even when i take a cleric and leave town, i've never had a problem covering the cost of mana

In Topic: Where's The Fun For The Noobs?

02 November 2006 - 01:39 PM

Grassy Meadow: You're standing in a large, grassy meadow. You can go West, North, and East further into the meadow, or step onto a small path which leads to the City of Nightmist South.
A Deer, Tortured Soul, Tortured Soul, Magimox and a Deer Meat are here with you.
A Tortured Soul lets out a fearless shriek, injuring you for 67 points of damage.
A Tortured Soul lets out a fearless shriek, injuring you for 72 points of damage.
You went South.

no compliants, just wondering what the less than arch could do?

In Topic: Best Mage

03 September 2006 - 05:50 PM

spud is a crap mage


Woodstock's a crossdresser.

In Topic: Best Mage

03 September 2006 - 03:03 PM

Didn't bother voting since Spud isn't a choice

In Topic: Capture The Flag, Test 2

30 August 2006 - 07:34 PM

Mages, once they run outta mana, become useless pretty quick, especially when no-one wants to kill em.

Its a good little game, but im not sure i'd use Spud in it again. I spent most of the second half hoping someone would kill me to restore my mp.