Difference between revisions of "Drider Warlord"

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==Profile==
 
==Profile==
 
{{bossinfo
 
{{bossinfo
|image=http://www.nightmist-online.co.uk/nmpics/1000.jpg
+
|image=[[Image:1000.jpg]]
 
|name=Drider Warlord
 
|name=Drider Warlord
 
|alignment=Neutral Evil
 
|alignment=Neutral Evil
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|mr=High
 
|mr=High
 
|undead=No
 
|undead=No
|sa=[[Poison]]; Partial Resistance<br>to Non-magical Weapons
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|sa=[[Poison]]; Partial Resistance<br>to Non-magical Weapons<br>Unavoidable attacks
 
|money=15,000
 
|money=15,000
 
|drops=[[Mithril Links]] (''rare'')
 
|drops=[[Mithril Links]] (''rare'')
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==Attacks and abilities==
 
==Attacks and abilities==
The Drider Warlord is a tough adversary who attacks with a Venomous Bow, poisoning and attacking up to three targets at once, and with a fast recovery rate.  Its mithril skirt prevents all mêlée attacks from breaking through, forcing you to rely only on ranged attacks to hit his unprotected upper half.  It also has some resistance to non-magical weapons, limiting the selection of weapons even further.
+
The Drider Warlord is a tough adversary who attacks with a Venomous Bow, poisoning and attacking up to three targets at once, and with a fast recovery rate.  Its mithril mail, that also doubles as a skirt over its legs, prevents all mêlée attacks from breaking through, forcing you to rely only on ranged attacks to hit its unprotected head and to break the occasional chain link.  It also has some resistance to non-magical weapons, limiting the selection mostly to just the magical bows.
  
 
==Strategy==
 
==Strategy==
 +
The beginning of the fight is extremely intense, as you have a pair of [[Drider Scout]]s to deal with as well, and their support will certainly defeat your force if allowed to remain.  If you're quick, these should fall within a few rounds, so [[Cleric#Righteous_Fury|Righteous Fury]] and [[Cleric#Enhance|Enhance]] may be good options here, as well as using Holy Might to help heal extra crits.
 +
 
Rangers with magical bows are the best crits to take on the Drider Warlord, backed up by Clerics, obviously.  Druids and Mages can contribute with their magical attacks, but they do not harm him as much as Rangers do and the mana use is excessive; to minimise this, use weaker spells like Blast - this is also one of the few places where the use of Jolt is justified, as Nature's Fury uses too much mana and Stormwrath does not work.  Black and Silver Crossbows could be used for Thieves, but as these are non-magical weapons, their impact is minimal at best.
 
Rangers with magical bows are the best crits to take on the Drider Warlord, backed up by Clerics, obviously.  Druids and Mages can contribute with their magical attacks, but they do not harm him as much as Rangers do and the mana use is excessive; to minimise this, use weaker spells like Blast - this is also one of the few places where the use of Jolt is justified, as Nature's Fury uses too much mana and Stormwrath does not work.  Black and Silver Crossbows could be used for Thieves, but as these are non-magical weapons, their impact is minimal at best.
  
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==Favourite quotes==
 
==Favourite quotes==
 +
* Do not dare gaze upon me.
 
* The might of the driders and the magic of the drow shall bring your death!
 
* The might of the driders and the magic of the drow shall bring your death!
 
* This is not your place, light dweller!
 
* This is not your place, light dweller!
* Do not dare gaze upon me.
+
* Your simple blades will never harm me!
 
* This battle is yours, light dweller...
 
* This battle is yours, light dweller...
  
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==Notes==
 
==Notes==
 
* This boss only appears on the multi-alt server.
 
* This boss only appears on the multi-alt server.
* Only ranged weapons (bows etc.) and magic can damage this monster.
+
* Only a maximum of 20 crits are allowed into his room.
 +
* With the exception of the [[Ceramic Javelin]] and [[Obsidian Battleaxe]], only ranged weapons (bows etc.) and magic can damage this monster.
 
* The Drider Warlord's square is log-to-local, a rarity in Tirantek.
 
* The Drider Warlord's square is log-to-local, a rarity in Tirantek.
 
+
* It is not stated if the Drider Warlord is male or female.
 
[[Category:Boss]]
 
[[Category:Boss]]
 
[[Category:5-Star]]
 
[[Category:5-Star]]
 +
[[Category:Multi-alt server]]

Latest revision as of 23:11, 23 March 2013

multi-alt only

Profile


1000.jpg
Name Drider Warlord
Also known as
Difficulty Goldstar.gif Goldstar.gif Goldstar.gif Goldstar.gif Goldstar.gif
Alignment Neutral Evil
Spawn Rate Daily
Hp Moderate
Exp 95
Kill Exp Unknown
Max hit 100 (* 3)
Armour High
Dodge Moderate
Magic Resistance High
Undead? No
Special abilities Poison; Partial Resistance
to Non-magical Weapons
Unavoidable attacks
Money 15,000
Drops Mithril Links (rare)


Gleaming faintly in the darkness of the mine, the Drider Warlord is no larger than the other drider scouts that you have seen but somehow its presence is far more menacing. Heavy links of chain woven into a thick protective garment form an almost impenetrable defense against typical blades. The Drider Warlord is virtually silent though, as only the soft whispering stretch of a bowstring reveals its location in the dark.

Attacks and abilities

The Drider Warlord is a tough adversary who attacks with a Venomous Bow, poisoning and attacking up to three targets at once, and with a fast recovery rate. Its mithril mail, that also doubles as a skirt over its legs, prevents all mêlée attacks from breaking through, forcing you to rely only on ranged attacks to hit its unprotected head and to break the occasional chain link. It also has some resistance to non-magical weapons, limiting the selection mostly to just the magical bows.

Strategy

The beginning of the fight is extremely intense, as you have a pair of Drider Scouts to deal with as well, and their support will certainly defeat your force if allowed to remain. If you're quick, these should fall within a few rounds, so Righteous Fury and Enhance may be good options here, as well as using Holy Might to help heal extra crits.

Rangers with magical bows are the best crits to take on the Drider Warlord, backed up by Clerics, obviously. Druids and Mages can contribute with their magical attacks, but they do not harm him as much as Rangers do and the mana use is excessive; to minimise this, use weaker spells like Blast - this is also one of the few places where the use of Jolt is justified, as Nature's Fury uses too much mana and Stormwrath does not work. Black and Silver Crossbows could be used for Thieves, but as these are non-magical weapons, their impact is minimal at best.

To deal with the high damage, it is recommended to place your Clerics evenly between your attackers; your own rate of attack is reduced slightly as a consequence, but the impact of the Drider Warlord's arrow shots are greatly reduced because your heal spells are more spread out. Finally, make sure your Clerics cover each other, so if one does happen to get killed or you simply run out of stamina, another Cleric can take over healing the crits he or she was in charge of covering.

Favourite quotes

  • Do not dare gaze upon me.
  • The might of the driders and the magic of the drow shall bring your death!
  • This is not your place, light dweller!
  • Your simple blades will never harm me!
  • This battle is yours, light dweller...

Location

Loot

Notes

  • This boss only appears on the multi-alt server.
  • Only a maximum of 20 crits are allowed into his room.
  • With the exception of the Ceramic Javelin and Obsidian Battleaxe, only ranged weapons (bows etc.) and magic can damage this monster.
  • The Drider Warlord's square is log-to-local, a rarity in Tirantek.
  • It is not stated if the Drider Warlord is male or female.