Difference between revisions of "Elf"
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WhiteCrane (Talk | contribs) (Most Suitable Roles for Elves.) |
WhiteCrane (Talk | contribs) (Forgot about Druids.) |
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==Most Suitable Roles== | ==Most Suitable Roles== | ||
Elves excel at any magic role with their superior Intelligence, Wisdom and Charisma; they make fine [[Cleric|Clerics]] and [[Mage|Mages]] and make the best [[Pacifist|Pacifists]]. | Elves excel at any magic role with their superior Intelligence, Wisdom and Charisma; they make fine [[Cleric|Clerics]] and [[Mage|Mages]] and make the best [[Pacifist|Pacifists]]. | ||
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+ | Elven [[Druid|Druids]] have the strongest [[Stormwrath]] of all the races, and their damage bonus in forests make them formidable in their morphed form. | ||
While Elven [[Ranger|Rangers]] are not as good in this field as [[Halfling|Halflings]], they are better at [[Hypnotise|hypnotising]] targets than other races. | While Elven [[Ranger|Rangers]] are not as good in this field as [[Halfling|Halflings]], they are better at [[Hypnotise|hypnotising]] targets than other races. |
Revision as of 03:02, 11 March 2009
Maximum Stats
Strength: 18
Intelligence: 21
Dexterity: 19
Constitution: 18
Wisdom: 20
Charisma: 21
Available Classes
Advantages
- Elves gain a +5% Damage Bonus whilst in any open forest area
Most Suitable Roles
Elves excel at any magic role with their superior Intelligence, Wisdom and Charisma; they make fine Clerics and Mages and make the best Pacifists.
Elven Druids have the strongest Stormwrath of all the races, and their damage bonus in forests make them formidable in their morphed form.
While Elven Rangers are not as good in this field as Halflings, they are better at hypnotising targets than other races.
Elves do not make very good Fighters, but are not terrible at this role either.