Difference between revisions of "Grizzly Bear Hide"
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− | {{ | + | {{Armormultiinfo |
+ | |armorbase=34 | ||
+ | |classes=druids, rangers | ||
+ | |description=When a Grizzly Bear is killed in the Midnight Copse, the hunters bring its hide to Tirantek, where Rangers with knowledge of some magic enchant it. The brown fur glows softly, remaining undamaged by the animals’ claws or the rangers’ arrows, thus offering considerable protection, but is rather heavy on the shoulders. | ||
+ | |level=20 | ||
+ | |str=0 | ||
+ | |int=0 | ||
+ | |dex=0 | ||
+ | |con=0 | ||
+ | |wis=0 | ||
+ | |cha=0 | ||
+ | |rarity=Uncommon | ||
+ | }} | ||
+ | <br> | ||
+ | {{Armorsingleinfo | ||
|armorbase=34 | |armorbase=34 | ||
|classes=druids, rangers | |classes=druids, rangers | ||
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|cha=0 | |cha=0 | ||
|absorbspell=0 | |absorbspell=0 | ||
+ | |singleequip=0 | ||
|rarity=Uncommon | |rarity=Uncommon | ||
}} | }} | ||
+ | |||
==General== | ==General== | ||
+ | *To acquire, give a [[Bear Skin]] to [[Sinon]]. |
Latest revision as of 23:43, 5 January 2021
Armor base: 34, Can be worn by: druids, rangers, Description: When a Grizzly Bear is killed in the Midnight Copse, the hunters bring its hide to Tirantek, where Rangers with knowledge of some magic enchant it. The brown fur glows softly, remaining undamaged by the animals’ claws or the rangers’ arrows, thus offering considerable protection, but is rather heavy on the shoulders., Level needed to equip it: 20, Strength modifier: 0, Intelligence modifier: 0, Dexterity modifier: 0, Constitution modifier: 0, Wisdom modifier: 0, Charisma modifier: 0.
Armor base: 34, Can be worn by: druids, rangers, Description: When a Grizzly Bear is killed in the Midnight Copse, the hunters bring its hide to Tirantek, where Rangers with knowledge of some magic enchant it. The brown fur glows softly, remaining undamaged by the animals’ claws or the rangers’ arrows, thus offering considerable protection, but is rather heavy on the shoulders., Level needed to equip it: 20, Strength modifier: 0, Intelligence modifier: 0, Dexterity modifier: 0, Constitution modifier: 0, Wisdom modifier: 0, Charisma modifier: 0, Absorb spell: 0, Max equip: 0.