
Split Or Change The Triplex
#1
Posted 05 December 2004 - 12:37 AM
We all know how it ticks the archmasters that join the triplex off when they get teamed up with an expert crit, and after being in that situation today I see why. Having an expert on your team when you face 3 archmasters is almost as fighting a 2vs3. The expert will have worse equipment, less stamina and less hp, so it won't be a valuable addition to your team.
At the same time an expert has pretty much no chance of ever actually winning the triplex unless being extremely lucky, which must get frustrating for the experts that are joining. Everyone will attack the expert first, since it's easiest to kill and one crit less to worry about.
My first suggestion would be to split the triplex up into 2 separate events. One would keep the name triplex, same time, same price, but be changed to lvls 29 and 30, while another new event called junior triplex is held for lvls 25 to 28. This way lvl 29+30 have a somewhat even team while at the same time experts get a shot at winning an event.
The price I would suggest for the junior triplex would also be related:
Junior Triplex Amulet
Armor base: 1, Can be worn by: clerics, druids, fighters, mages, paladins, rangers, thieves, pacifists, Description: An acknowledgement of expert battle skills, the junior triplex amulet glows softly with its many enchantments. Giving gifts of Strength, Intelligence and Wisdom to its wearer this amulet has become quite sought after., Level needed to equip it: 1, Strength modifier: 1, Intelligence modifier: 1, Dexterity modifier: 0, Constitution modifier: 0, Wisdom modifier: 1, Charisma modifier: 0.
(note the lowered armor base being the only difference)
I know that one of the problems may be to find a staff member willing to run this event, but maybe we get lucky and one will volunteer. Should this not be the case, I would merely suggest to lift the lvl limit to join the triplex up to 29, although I know people who worked their way up to expert but haven't reached Master or Archmaster yet will complain.
#2
Posted 05 December 2004 - 12:44 AM
makes it even and experts happy

www.Bbcforum.proboards100.com
#3
Posted 05 December 2004 - 12:47 AM
I agree fully with the making the triplex lvl 29+ instead of 25+ this makes it so that the people that join the triplex have uppder hps close to the arches have their max stam and jus bout best equipment they could have an be able to hit an spell ppl up better.
Maha and I got teamed with a lvl 25 dwarf cleric in triplex which of course ppl going to hit him first bc he has crap armor and low hp bc he is only lvl 25 an doesnt even have max stam for his class so he cant keep up. My question is why let this happen? They cant win the triplex bc an arch will most likely win it or a master the way the teams go an arch or master will just bout always beat anything below lvl 29..
Make triplex 29+ and that way the 29- will have something to work for an when they are 29 or 30, they will actually have a chance in triplex not just to piss off the ppl that have a chance till they get teamed wit the 29-.
No point in anything below lvl 29 joinin bc they wont win.
#4
Posted 05 December 2004 - 12:49 AM
Main crits:
Crane
Europa
Don't kill the
#5
Posted 05 December 2004 - 12:50 AM
Violets are blue
In Soviet Russia
Poem write you!
Belzabar in-game
#6
Posted 05 December 2004 - 12:56 AM
I guess if one would want to take a mod off, it would have to be strength then, since the wis at least still gives spell resistance even to non magic users. If a mage won, the only stat really useful to it would be int, so we would have to leave that in, while other magic users would be better off with the wis modifier.
#7
Posted 05 December 2004 - 12:57 AM
#8
Posted 05 December 2004 - 01:02 AM
Main crits:
Crane
Europa
Don't kill the
#9
Posted 05 December 2004 - 01:08 AM
#10
Posted 05 December 2004 - 01:12 AM
#11
Posted 05 December 2004 - 01:14 AM
Main crits:
Crane
Europa
Don't kill the
#12
Posted 05 December 2004 - 01:31 AM
Nicely thought out Maha, Supported.
Poker in-game.
#13
Posted 05 December 2004 - 01:34 AM
#14
Posted 05 December 2004 - 01:44 AM
#15
Posted 05 December 2004 - 01:53 AM

#16
Posted 05 December 2004 - 02:53 AM
#17
Posted 05 December 2004 - 03:28 AM
#18
Posted 05 December 2004 - 03:53 AM
#19
Posted 05 December 2004 - 04:14 AM
#20
Posted 05 December 2004 - 10:31 AM
Exodia, on Dec 5 2004, 03:53 AM, said:
That I could do if it's what you people want.how bout triplex is for 29-30 and a 1-28 mosh for the lil guys =p... that would be aight i spose
Not saying Maha's suggestion is bad but I'm not prepared to tie myself down to another equally time consuming and controversial event. I wouldn't expect any of the other staff to either.
I've made a poll myself in this section.
#21
Posted 01 January 2005 - 12:35 PM

-Proverbs 4:7
#22
Posted 04 January 2005 - 04:46 PM
Gaddy, on Jan 1 2005, 12:35 PM, said:
My Gawd! Some1 has stolen Gaddy!I taught Tanja colors.
This is off topic, has no colours and is short......what have they done with Gaddy!

#23
Posted 05 January 2005 - 03:31 AM
Well said on the first part tho, drop the experts fullstop and make them arch a crit and earn their way into teh Triplex.
#24
Posted 09 January 2005 - 07:41 PM
#25
Posted 10 January 2005 - 04:33 PM
good win

#26
Posted 11 January 2005 - 08:58 PM
Gaddy, on Jan 1 2005, 12:35 PM, said:
Yes you didI taught Tanja colors.

I realized how much easier long posts are to read that way, so I decided to try as well.
#27
Posted 12 January 2005 - 12:20 AM
#28
Posted 12 January 2005 - 12:24 PM
I am the old felicity, if i were on your friend add helius plz.
#29
Posted 14 January 2005 - 05:59 AM
Snoopy, on Jan 10 2005, 04:33 PM, said:
Interupted as in he had 1 alt (zerker) and I had cleric and zerker left.interupted as in you lost 2 crits, the a bunch of other people jumped in and wiped out the other team? leaving just you alive lol
good win
#30
Posted 18 January 2005 - 02:37 AM
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