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#1 Merowlin

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Posted 28 August 2004 - 02:34 PM

Should there not be a way to bind/script the moves you make so you can travel to villages without problem? (since when moving to a village its just annoying to walk 1mile trough monsters u aint intressted in killing) :P
if not bind the moves/script the moves, what about record them?



just an idea...

Edited title because it bore no resemblance to the post, and moved to the correct forum -Pandilex

#2 jurian

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Posted 28 August 2004 - 02:41 PM

wtf are you talking about?

you want a button that automaticly makes you move according to some pre set directions or something?

that's way too easy just walk. normal
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#3 alone

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Posted 28 August 2004 - 03:07 PM

Yeah, he means like being able to do:

e;e;e;s;e;s;s;e;e;e;e;n;n;w;n;w;n;n;e;e;e;e;n;n;n;n;n

And it move you those grids.

Bad idea. Won't ever happen.
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#4 Merowlin

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Posted 28 August 2004 - 03:07 PM

wtf are you talking about?

you want a button that automaticly makes you move according to some pre set directions or something?

that's way too easy just walk. normal

i mean, if ive walked it once and recorded it, i dont have to walk aaaaaaall the way again (to the villages).. since its quite annoying to hafta walk the way just to get to a city to buy equipment :P

oh well, i guess im lame :P

#5 Julius

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Posted 28 August 2004 - 04:27 PM

That will take too much away from the game. what about all of the encounters on the way. If there is a hidden band of theives waiting to jump an unwary party, or a set of grasping vines. Or even if the monsters on the way have a chance to hit you. that is almost like cheating, it can't happen. Just macro your directions and run there fast.
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#6 Vardoth

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Posted 28 August 2004 - 04:46 PM

What if youve been to the time knight can it just take you right there also?

In that case this idea is supported :P

(Shouldnt this be in Nm Development)

#7 Despair

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Posted 28 August 2004 - 04:51 PM

What if youve been to the time knight can it just take you right there also?

In that case this idea is supported :P

(Shouldnt this be in Nm Development)

if u auto moved the the time knight you wouldn't get very far because from the end of the jungle to the time knight theres a ton of hp loss squares that require you to watch your hp
If I were the rain... that binds together the Earth and the Sky, whom in all eternity will never mingle... would I be able to bind two hearts together?

#8 Merowlin

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Posted 28 August 2004 - 06:28 PM

What if youve been to the time knight can it just take you right there also?

In that case this idea is supported :P

(Shouldnt this be in Nm Development)

yeah it should, my mistake.

#9 Cule

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Posted 28 August 2004 - 06:35 PM

no

#10 Spekkio

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Posted 28 August 2004 - 10:49 PM

I don't feel like driving to work (since I've been there before), so why don't you just give me a ride? :P
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#11 Xlithan

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Posted 29 August 2004 - 01:22 AM

been suggested many many times, but it's always funny to read. how pathetic and lazy are people getting?!

#12 Ryuku

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Posted 29 August 2004 - 06:19 AM

This sucks so bad, it gave me diabeties.

#13 Karri

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Posted 30 August 2004 - 02:51 AM

I see one major problem with this idea. You suggest that your character would automatically remember the way to different places and can just walk straight through without having to worry about all the monsters around you. So there you are, walking through the forest and you get attacked by a brown bear (for example) and you just keep on walking like nothing happened. . . this might be just fine if you're simply playing a game on a computer, but we should remember that this is supposed to be a roll playing game. . .I don't think any sane person would act in this manor.

This wasn't really how I wanted to say it and I don't know if I got what I wanted to across, but you'll have to forgive me: there's a symphonie playing in my ear and a two noisy people 'chatting' in the background.

#14 newb

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Posted 30 August 2004 - 04:12 AM

There's programs outside of Nightmist that you can do this with.

As far as I know, you get banned if you use them. (macro programs)

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#15 Angelus

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Posted 30 August 2004 - 09:24 AM

Nightmist closes if you use common macro programs, but own made you can't detect.
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#16 Xlithan

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Posted 30 August 2004 - 11:12 AM

i believe discussing hacks for the game is against the rules also :P

#17 Angelus

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Posted 30 August 2004 - 11:14 AM

I don't play anyways, not a bad suggestion btw, the way it's now going suggest it again in 2 months and you'll get the support needed...
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#18 Darkon

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Posted 30 August 2004 - 11:33 AM

Completely agree with Julius.

Edited by Darkon, 30 August 2004 - 11:35 AM.

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#19 sayadin

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Posted 01 September 2004 - 01:24 PM

then that would throw out the rpg in rpg.... there wouldn't even be a game just people going from city to city, monster to monsters... there is no fast forward button in life, if there was.. i really don't want to know what i will be doing in the near future... would you?
The Greater the Difficulty, the More the Glory in Surmounting it. -Epicurus




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