New Paci Area
#1
Posted 27 June 2004 - 08:54 AM
#2
Posted 27 June 2004 - 09:06 AM
#3
Posted 27 June 2004 - 09:26 AM
Yeah sure... let's explore the new deathtrap area with 100k on it.....Try taking some gold with you.
Should make it more exciting.....
#4
Posted 27 June 2004 - 09:31 AM
Back into the shadows once again...
#5
Posted 27 June 2004 - 10:13 AM
#6
Posted 27 June 2004 - 10:35 AM
Then they shall need to use their skills in communication and friendship to get the item.I heard you need a token coin of cyric to enter, but you only get that by killing the wounded druid... I thought paci's couldn't attack
Keep us posted with the gold situation; maybe as you get further into the area you can gain more from the monsters there? Or have you guys already been all the way through? lol
#7
Posted 27 June 2004 - 10:42 AM
#8
Posted 27 June 2004 - 10:47 AM
I went in there, first floor, with GP on you can just kill and do what you want. Found mummifyd slave leader, someone else stole my drop tho And then i got bored, but i don't like pacifists to begin with. But for people who do it's a cool area to run around in.
Back into the shadows once again...
#9
Posted 27 June 2004 - 10:49 AM
He did? They are not there, (minutes after you posted).Only problem I see with it, is the co-developer has put a load of coins on the site for 1k each when he isn't meant to have any association with the area at all for 2 weeks.
I guess someone bought them, I'll ask him not to but can hardly get mad at the maker of such an area
#10
Posted 27 June 2004 - 10:55 AM
~amy
#11
Posted 27 June 2004 - 11:00 AM
#12
Posted 27 June 2004 - 11:01 AM
I told Pandilex about it, he may have done it. Either that, or they have all been bought, a heap of people have been buying them.He did? They are not there, (minutes after you posted).Only problem I see with it, is the co-developer has put a load of coins on the site for 1k each when he isn't meant to have any association with the area at all for 2 weeks.
I guess someone bought them, I'll ask him not to but can hardly get mad at the maker of such an area
#13
Posted 27 June 2004 - 11:13 AM
#14
Posted 27 June 2004 - 11:57 AM
Only problem I see with it, is the co-developer has put a bunch of coins on the site for 1k each when he isn't meant to have any association with the area at all for 2 weeks.
Forgive me for that - it won't happen again.
Main crits:
Crane
Europa
Don't kill the
#15
Posted 27 June 2004 - 01:34 PM
Main crits:
Crane
Europa
Don't kill the
#16
Posted 27 June 2004 - 01:49 PM
Back into the shadows once again...
#18
Posted 27 June 2004 - 02:38 PM
That's what I want... the fact that it takes skill to complete. But the monster's toughness and their low gold drops make it near impossible.Sounds like it's going to take skill to complete.
Edited by Crane, 27 June 2004 - 02:39 PM.
Main crits:
Crane
Europa
Don't kill the
#19
Posted 27 June 2004 - 02:39 PM
Mummified Pharaoh increased gold from 5k to 10k
Imperial Mummy increased gold from 500 to 700
ibis statue increased gold from 90 to 300
Mummified Slave Leader made to attack more often
+1dext added to shaman's mask
Hope this addition of gold and improving of the final prize will challenge you still but stop people giving up so easily.
Go get them
#20
Posted 27 June 2004 - 02:45 PM
Main crits:
Crane
Europa
Don't kill the
#21
Posted 27 June 2004 - 03:33 PM
Kudos.
(Staff, can we expect more 1-alt areas? I think there already was a discussion on the feasability of this but I can't remember.)
#22
Posted 27 June 2004 - 03:44 PM
Not staff, but I do remember the thread. It isn't actually possibly with the current system - We can only hope for the future though.(Staff, can we expect more 1-alt areas? I think there already was a discussion on the feasability of this but I can't remember.)
#23
Posted 27 June 2004 - 04:18 PM
Main crits:
Crane
Europa
Don't kill the
#24
Posted 27 June 2004 - 06:49 PM
"Before my time is done I will look down upon your corpse and smile!"
#25
Posted 27 June 2004 - 07:05 PM
The 1st floor requires teamwork, and probably a bit more gold; the 2nd floor is a small fund-raising area, and needs teamwork again to kil the Pharaoh (JLH made it self-healing). The final floor is designed in a way for single crits only, due to the "scavenger hunt" puzzle down there.
The trouble is, JLH made most of the mini-bosses self-healing so single Pacifists cannot take them on. And I've noticed that the Modern Art Sculptures in the museum have been toughened and their gold reduced.
Main crits:
Crane
Europa
Don't kill the
#26
Posted 27 June 2004 - 07:10 PM
#27
Posted 27 June 2004 - 07:12 PM
Lmao, i killed it with like 7 crystals, solo...A group of pacis gathered together at the slave leader and we still had slight problems with lack of mana.
Back into the shadows once again...
#28
Posted 27 June 2004 - 07:12 PM
"suddenly i heard a tapping, as of someone gently rapping, rapping at my chamber door"
Naamah - Main
Tyrelline - 1A
#29
Posted 27 June 2004 - 08:49 PM
Back to the area - JLH is not changing the monsters as of yet; he wants people to map out the area and see how far they get. Keep commenting here about what you come across as well. If no-one is able to get the mask at all, if there isn't enough gold or mana to survive, or it just gets plain boring after a while, then something needs changing.
I'm supporting the fact that the first and second floor (for those who have gotten that far) may need teamwork to conquer. I've heard that some people can do the first floor alone, but the second floor does require combined efforts, so I've heard.
Edited by Crane, 27 June 2004 - 09:21 PM.
Main crits:
Crane
Europa
Don't kill the
#30
Posted 27 June 2004 - 09:03 PM
I prolly could have soloed it also, that is if ppl werent running around dragging numorous monsters along with them.Lmao, i killed it with like 7 crystals, solo...A group of pacis gathered together at the slave leader and we still had slight problems with lack of mana.
"Before my time is done I will look down upon your corpse and smile!"
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