
Beam
#1
Posted 18 June 2004 - 03:11 AM
Dwarves and gnomes should be hit a little harder by beam (somewhere in 2-5 damage)
Elves should be hit 2-4 damage less and half-elves 1-2 damage less.
Then beam should have an underground bonus, like 2-3 more.
#2
Posted 18 June 2004 - 10:11 AM
#3
Posted 18 June 2004 - 01:55 PM
#4
Posted 18 June 2004 - 03:58 PM
Dwarves aren't always stuck inside some cave in some far off mountain. Dwaves are just as capable as a human when it comes to living in a bustling city.
Same with elves. Not all of them live in some sunny, open place. In fact, some elves perfer darkness and seclusion rather than the sun.

#5
Posted 18 June 2004 - 04:37 PM
Elves are supposed to have keener eyesight so a bright light isn't going to startle them. Anyway, since I can't explain the underground bonus myself, I am going to quote:
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-------DevalImo Beam at night would cane way more than in daylight. Extreme light being fired at you out of complete darkness would suck way more than when your eyes were already adjusted for the light of the sun. It like when your in bed and the lights out, and your brother turns on the light and you scream 'I'M BLIND! I'M BLIND!' as you shield your eyes.
#6
Posted 18 June 2004 - 04:45 PM
Malavon, on Jun 18 2004, 05:11 AM, said:
Well, I don't think you're right.I don't agree with any of that... I don't think dwarves and gnomes would be hit harder, and I don't think elves would be hit for less damage either. I also don't think beam should have an underground bonus, either. It makes no difference if it's above ground or underground.
Come on, tell us why you don't like it.
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Anyway, while we're un the subject of what we 'think', I think that you don't have a brain.
---------------------------------------Strife gone--------------------------------------------
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Well, since you don't agree with me, I'll think I'll suggest something else, if somebody closes their eyes, how on earth is beam going to hurt them? Perhaps making a new helmet called 'blindfold' that is minus 2 dexerity and protects against beam? OR somehow putting a visor down on a halmet?
#7
Posted 18 June 2004 - 06:46 PM
1. I agree with Deval's comment about it doing more damage in the dark etc, but you didn't suggest that. You suggested that it did more damage underground, which is a stupid idea. Ever heard of torches? Just because it's underground, it doesn't mean it's pitch black.
2. I don't think eyesight makes any difference at all to how much damage beam would do. It's a beam of "pure light"; it can NOT get any brighter than that, so it doesn't matter if you think it will seem brighter to some races, because it can't actually get brighter.
3. You have to remember that the dwarves in Nightmist DON'T spend all their time underground; they are in parties adventuring with the other elves, humans, gnomes etc. The opposite is same with elves: In Nightmist they spend just as much time underground as the dwarves do.
4. Just because I don't agree with you I don't have a brain? lol, how pathetic can you get.
#8
Posted 18 June 2004 - 07:21 PM
~Agmar~
#9
Posted 18 June 2004 - 07:22 PM
Much better
You all do have a point,
However, it seems that some races can more easily deal with bright light than others. Eyes get used to things.
And about dwarves: I suppose a whale doesn't spend ALL its tike in water, so it wouldn't react badly to being caught upon land.
Dwarves spend more time underground than most races. I'm not talking about the player dwarves here, I'm talking about the roleplayed and 'nightmist' dwarves. Therefore their eyes are better for seeing in the dark, not the light.
Let me ask you this too, which is generally darker, underground, or above ground. Underground IS the correct answer. Even though it can have torches, underground still IS generally darker.
I bet you're thinking that at night it's darker above ground. Let me tell you this:
There is no night in nightmist.
The fact is, my suggestion makes sense. Thank you very much.
Now you can all try to make it look like so it doesn't make sense., go right on ahead. You're starting to convince me.
edit: Oh, and about elves:
It's not about the elves being in bright, sunny places all day that should make them more resistant to beam. It is their good eyesight that elves supposedly have. (Pardon my grammar in that sentence)
Edited by Mec, 18 June 2004 - 07:25 PM.
#10
Posted 18 June 2004 - 10:33 PM
#11
Posted 18 June 2004 - 10:51 PM
Elves have 'better eyes'.
#12
Posted 19 June 2004 - 05:55 AM
dwarves have an underground bonus, supposedly because of their being more able to 'see' in their natural habitat, being underground it's dark,
and elves having a forrest bonus because their 'eyesight' is better and they're more attuned to the world than most,
just stating this moot point , neither agreeing nor disagreeing with this post,
#13
Posted 19 June 2004 - 09:52 AM
Mec, on Jun 18 2004, 11:51 PM, said:
Yes, better eyes because they can see objects that are further away, and because they have infravision. That's it. The only two reasons. As I said earlier, I can't see how that would make beam do less damage.Let me rephrase that.
Elves have 'better eyes'.
#14
Posted 19 June 2004 - 02:12 PM
#15
Posted 19 June 2004 - 09:07 PM
#16
Posted 20 June 2004 - 01:20 AM
Okay...look, Beam just doesn't conjure light to burn your eyes right out of sockets. If it was, then you wouldn't be able to do damage to Chairs and Tables (seeing how they have no eyes) nor would you be able to harm Treasure Chests or Doors.
Beam is (simply put) more than just light - a lot more.

#17
Posted 20 June 2004 - 01:40 AM
#18
Posted 20 June 2004 - 01:53 AM
...But, if I had to guess, I would say that it causes harm in the exact same way Blast does (blasts an opponent with pure energy)...but in a more powerful way.

#19
Posted 20 June 2004 - 02:07 AM
Mec, on Jun 20 2004, 02:40 AM, said:
Magic.How does beam cause harm, then.
No, really. Beam is just a name. It could well be called 'Squibble'. Beam was more appropriate because perhaps a beam of light travels from the mage to the victim.
#20
Posted 20 June 2004 - 11:22 AM
Mec, on Jun 19 2004, 10:07 PM, said:
Being able to see objects further away is irrelevant! It does NOT mean they can cope with bright light. It has NOTHING to do with it. Why won't you just accept the fact that you're wrong in this case?Look, being able to see things farther away implies that elves have better eyes and would be able to cope with bright light better, you're not listening to me
Quote
you're just stating the same argument over and over.
Yes, because you keep making the same point over and over. If you actually accepted the fact that you are wrong, then I wouldn't need to keep repeating myself. It's actually you that is refusing to listen to anyone elses argument, not me.
#21
Posted 20 June 2004 - 08:11 PM
Julius 1 alt
#22
Posted 20 June 2004 - 08:33 PM
#23
Posted 20 June 2004 - 08:40 PM

#24
Posted 20 June 2004 - 08:50 PM
#25
Posted 20 June 2004 - 09:20 PM
And, if cast on monsters, it would have a small percentage of casting Divine Light on enemy NPCs.

#26
Posted 24 June 2004 - 02:19 AM
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