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#1 Zatra

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Posted 26 May 2004 - 05:48 AM

i actually put some thought into this and i think it would be a really good idea... not sure where it could go tho mabey add a new city for it? oh well heres my ideas if theres anything else i need tell me, im still working on the monsters for the area ill repost with updated monster data later like xp multiplier and hp and stuff(only new ones)


Skeletal Dragon (Boss)
The Skeletal Dragon attacks you with its decaying fangs for XX points of damage.
The Skeletal Dragon swipes at you with its claws poisioning you.
The Skeletal Dragon used its mighty fire breath to damage you for XX points of damage. (hit all)

Baby Dragon Zombie
The Baby Dragon Zombie attacked you with its sharp claws for XX points of damage.

Haunting Spectre
The Haunting Spectre slashed at you with its ghostly claws draining XX life from you. (vampiric)

Zombie Wolf
The Zombie Wolf attacked you with its bloody fangs for XX points of damage.
The Zombie Wolf attacked you with its claws for XX points of damage.

Vampire Bat
Skeletal Orc



Normal Cavern

You enter a large cavern under the path, the skull seeming to have opened a trap door. (first square)

You move through the cavern hearing water drop from the ceiling every few minutes.


You are standing in a large hollowed out cavern with a small stream of water running down the path way.

Unholy Gate

You arrive at a large black and red doorway.

The doorway has a spherical hole in the center, perhaps some orb goes here to open the door?.


Cavern Directions

You may continue down the cavern to the (E) (S) (W) (N).

Boss Area directions

You may flee from the dragon back through the doorway down, there seem to be cracks in the walls to the north south east and west.


Path

You walk along a worn down path thru a large black forest.

There is a large wall of trees surrounding you on either side.

You may continue down the path to the ...




i have a map planned out for staff if they consider the idea i dont want to post it here then it would be to easy for people who actually read the forums to get through the area

Edited by Zatra, 26 May 2004 - 07:01 AM.


#2 Zatra

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Posted 26 May 2004 - 06:25 AM

item drop on the dragon

imma make it a spell drop lvl 20 to use, not sure on the spell name tho

may be used by Clerics, Palidans, and Pacifists.

Strenthens the strenth of spells used agaisnt the undead.



like if you heal a skeleton for say 80 with aid it would hit 100... can you do that? if not ill think up something else

Edited by Zatra, 26 May 2004 - 06:36 AM.


#3 Deval

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Posted 26 May 2004 - 06:29 AM

This belongs in Nightmist Development.
"PK'ing has just become a battle of superior numbers." ~ Goldfish.

#4 Zatra

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Posted 26 May 2004 - 06:34 AM

yea srry was sleepy when i posted it lol

Edited by Zatra, 26 May 2004 - 06:35 AM.


#5 Zatra

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Posted 26 May 2004 - 06:56 AM

Skeletal Dragon
(75%) The Skeletal Dragon attacks you with its decaying fangs for XX points of damage.
(10%) The Skeletal Dragon swipes at you with its claws poisioning you.
(15%) The Skeletal Dragon used its mighty fire breath to damage you for XX points of damage. (hits all)

· Hit Points: 75,000
· Type: Undead
· Experience: 85
· Stamina: 4
· Drop: 500 gold
· Spawn Time: 24 hours
· Dexterity: High

Baby Dragon Zombie
(100%) The Baby Dragon Zombie attacked you with its sharp claws for 36 points of damage.

· Hit Points: 865
· Type: Undead
· Experience: 50
· Stamina: 2
· Drop: 70 gold
· Spawn Time: 5 Minutes
· Dexterity: Low

Haunting Spectre
(100%) The Haunting Spectre slashed at you with its ghostly claws draining 48 life from you. (vampiric)

· Hit Points: 830
· Type: Undead
· Experience: 50
· Stamina: 2
· Drop: 100 gold
· Spawn Time: 3 Minutes
· Dexterity: Medium

Zombie Wolf
(95%) The Zombie Wolf attacked you with its bloody fangs for 52 points of damage.
(5%) The Zombie Wolf attacked you with its claws for 107 points of damage.
· Hit Points: 1000
· Type: Undead
· Experience: 60
· Stamina: 4
· Drop: 150 gold
· Spawn Time: 5 Minutes
· Dexterity: Medium



thanks to Europa for the explaining style



if item drops on basic enemys will add to here later

Edited by Zatra, 26 May 2004 - 07:09 AM.


#6 Crane

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Posted 26 May 2004 - 07:00 AM

The Wall Crawler already exists in Harabec Dungeon.

EDIT: Posted before the post above was fixed!

Edited by Crane, 26 May 2004 - 07:03 AM.

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#7 Zatra

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Posted 26 May 2004 - 07:03 AM

thanks crane, never been there myself so i couldnt know that, its been changed

#8 Squee

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Posted 26 May 2004 - 07:58 PM

Is there an actual reason why this place exists? A storyline maybe?
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#9 Zatra

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Posted 26 May 2004 - 11:20 PM

eh not really, i could get my friend to write one tho

#10 Arsenal

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Posted 04 June 2004 - 07:01 PM

eh not really, i could get my friend to write one tho

In anotherwards....

Did you even come up and create this area or did your friend. But the general idea is good. A storyline perhaps will give it life and increase its possibility of becoming an actual area.
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#11 Gaddy

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Posted 04 June 2004 - 07:33 PM

Seems like just kind of tossing a boss in, something like how the Spider King section is seems to be what this boss would be. (It's not a long trip, just a small area with a large boss at the end is what I mean by that.)

I personally like it. I am all for there being more undead places in game. (simply because that makes more places where any type of crit can be trained).
Wisdom is the principle thing. Therefore, get wisdom, and in all your getting, get understanding.
-Proverbs 4:7




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