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#31 Rappy_Ninja

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Posted 26 May 2004 - 02:05 PM

personally I think pacis ruined the game I have a 29 one myself I still think they ruin it


I love before pacis when at bosses clans had to actually FIGHT to get boss drops instead of some newb just comeing on paci with jz at least make pacis harder to train instead of makeing them super ez to train and just retarded

the old nm was FAR more fun when people had to actually fight for boss drops
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#32 Squee

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Posted 26 May 2004 - 07:52 PM

I hated it when people would fight over boss-drops. I played 1-alt and I could never get a halberd for myself. As soon as the Demonic General was "mortally" wounded, I would be PK'ed. It was terrible. Pacifists actually give me a chance to get the boss-drop.

Oh, and fair warning, if you tell me it's my fault for not using alts, so help me God, I'm going to kick you in the face give you the stern word.
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#33 alone

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Posted 26 May 2004 - 08:13 PM

I don't see how it's fair that lower level characters, who may be able to use the certain boss drop, are to be picked off at the boss and stand no chance of getting it, until they reach a higher enough level, with enough alts, to fight off the attackers.
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#34 Rappy_Ninja

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Posted 26 May 2004 - 08:28 PM

OBVIOUSLY its possible because at one point we all had to do it same for the lvl 10 restrict
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#35 lowmion

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Posted 27 May 2004 - 12:27 AM

Actually.....

Not all all ppl's have ' had to do it' in the old days, we just 'bought' the boss drop's.

Now you can actually get and keep the Boss drop,

Without having to have a 'state of the art pc and connection'

Which is why Paci's are just fine the way they are........

#36 Gaddy

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Posted 27 May 2004 - 03:14 AM

...umm...pacis do not kill bosses such as the crystal giant, giant sand wurm, and giant centipede....yet they seem to be there as often, if not more often than they are at the spider king and aet'thol..not the DG..but they sit there all day (some of them..the few that aren't in zeum) so of course they go to him when he's in.

I suggest that if a paci cancels justice zone it doesn't actually wear off for 10-20 secs after it is cancelled, or simply have casting it and canceling it take full stamina away from the paci, and then force the paci to move before justice zone leaves square (it would of course not move on with the pacifist, just wouldn't end in the square til the moved)...this would make it so that people who have a pacifist who is helping his friends KILL get a fair chance at getting back stamina and casting up to prepare for the ensueing fight.


I still disagree with pacifist being able to work the way they do...I don't have a problem with not being able to kill them..really don't want to except for the few who insist on casting subdue and such on me for no reason or because they lost one lousy modern art sculpture and the ones of follow me around the zeum trying to steal my kills while complaining about the exact same thing happening to them. They can make all the gold in the world for all I care, they don't actually make THAT much, something around 50k an hour, and you have to be on for a long time..i could do more with alts if i ever focused the way some pacis do..more alts = harder, but also = more gold with the way most people are able to run them.

It is the simple fact..if you are going to make an ANTI PK class then don't have them HELPING PEOPLE KILL....I really don't see how it makes sense to even try to argue against that. Simply that people don't all roleplay a class as against pking doesn't mean that the class itself which, as stated by Pandilex, is intended to be against fighting and all of that...so even if they're not roleplaying or whaever...which practicaly no one does even on pacis, they shouldn't be able to help people kill other people..it's not what a "pacifist" does, and i dont think that's how pandi intended for them to be used.
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#37 medication

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Posted 27 May 2004 - 03:36 AM

Sad thing with even making JZ permanent is that all they'd have to do is time their "leaving" of square in order for his/hers friends to fire off that one round of stam at the targeted crit, and then just come back before you manage to recover your own stam to fight back.




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