
Edited by trigger happy, 12 May 2004 - 11:08 PM.
Posted 12 May 2004 - 11:06 PM
Edited by trigger happy, 12 May 2004 - 11:08 PM.
Posted 13 May 2004 - 02:42 AM
Posted 13 May 2004 - 12:53 PM
Posted 13 May 2004 - 03:22 PM
The_Final_Climax, on May 13 2004, 03:42 AM, said:
i mean in invetory and i agree with what you said...but some people do have items off them at times..and yes only outside of town..or if inside you can't be in a bank/vault/church/pub and steal items cause trades normaly are conducted in banks and vault so people cannot just steal what someone else withdraws and pubs and churchs to give someone a safe house to give other crits items and all..lol and no i think the stealing rate should be 50%chance to get gold 50%chance to get items(invetory items only) from what the steal chance is allready and you cannot steal items from monsters...but should be able to steal in town tho..in real life you can steal anywhere so why not in Nm?..lol either way i think item stealing is a good idea..well i just hope staff does also.Do you mean..items that are sitting in the inventory..or items that are equiped? If your sayin' Items that are equiped should be able to be stolen, I'd disagree with this, as that would just...everyone would be stealing back and forth equipment..etc.No one would bother to go to boss fights/buy items, just steal them easily insted. However if I'm thinking along the lines that you mean items in the inventory, perhaps only out of town. It'd be also just as easy to sit in the vault "So-and-so withdrew a Blade of Time from the vault. You Stole a Blade of time. You Deposited a Blade of Time." But then again, most people don't walk around with big-bad-expensive Items on crits outside of down anyways..so for roleplaying purposes, or in the need of healing pot or something of the sort..maybe being able to steal small items like that would be of help to the thiefs.
Posted 13 May 2004 - 03:30 PM
Posted 13 May 2004 - 03:35 PM
Posted 13 May 2004 - 09:24 PM
Posted 13 May 2004 - 10:33 PM
Posted 13 May 2004 - 10:51 PM
Posted 13 May 2004 - 10:58 PM
Edited by alone, 13 May 2004 - 10:58 PM.
Posted 13 May 2004 - 11:06 PM
alone, on May 13 2004, 11:58 PM, said:
true lol...i am thinking of stuff for it..just aint completed the skill setings..i may need a little help with it...What makes NM fun is the interaction with other people from the world, in an effort to achieve something that, although may have no real value, means something upon completion..
PKing is the weak mans way of enjoying the game - If it's what you think is fun, then you're missing out on alot with this game.
EDIT:
Oh and.. It'll never happen unless you outline a strong stable case for the skill, not just throw it in the air and hope someone else catches it.
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