
New Ability
#31
Posted 29 March 2004 - 12:32 PM
+/-10 to the characters level, also would the pally be able to kill the monster or someway set it free leaving it on that square or sending it back to where it came from?
#32
Posted 01 April 2004 - 10:30 AM
other idea would be that the monsters that a paladin takes with him/her becomes good and wants to fight in the name of the "god entity" (what god that may be ... )
so that they would not attack players ... only monsters or perhaps only undead ...
#33
Posted 01 April 2004 - 08:18 PM
also it could be set so that the monster only attacks things that are your enemies. (ie monsters and people on your enemies list)
that would keep the newbies relatively safe.
they would also have to react in self defense if attacked (attacking the aggressor character)
and i think that the monster should stay with you at all times; meaning that you can not dismiss a monster without killing it.
and the monster would die if you logged off (you get no exp from it) so that people wouldnt be able to set traps for other characters.
edit:clarity
Edited by green_mantis, 01 April 2004 - 08:19 PM.
#34
Posted 01 April 2004 - 08:30 PM

Eesha ingame.
#35
Posted 06 June 2004 - 07:38 PM
How to fix it?
First of all, spelling and grammar.
Secondly, being holy isn't goint to affect some dumb, stupid, brainless snake, is it? It should only have a sway on intelligent humans, and they're not going to follow you around, fighting your enemies, etc. So pretty much, the idea is worthless.
#36
Posted 07 June 2004 - 09:56 AM

#37
Posted 10 June 2004 - 12:06 PM
Primal_Whisperer, on Mar 3 2004, 05:16 PM, said:
Erm, that's wrong... Paladins are holy, and have access to the weaker clerical spells once they reach a high level. They also get a turn undead ability but a much weaker one.Pally's least of all.
The spell sounds ok, but I doubt if it will be added. Doesn't seem like staff ever read this section.
#38
Posted 21 June 2004 - 05:53 AM
#39
Posted 21 June 2004 - 05:54 AM
Edited by trigger happy, 21 June 2004 - 06:02 AM.
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