NM SOLO
1) fixed mana bug with going negative on 2 spells that had their mana cost increased last update
STAFF
2) both servers' monster spawning will now always spawn monsters regardless of player presence, however by setting a 1 into grid stat 54, the system will check for any players and only spawn if stat 79 (players on square) is 0
Game Update
Started by JLH, Aug 17 2007 08:43 PM
3 replies to this topic
#1
Posted 17 August 2007 - 08:43 PM
Anything i post on here is subject to change at any time without notification to the board.
#2
Posted 17 August 2007 - 08:49 PM
Is the staff one for NM solo only?
We need it on both servers.
We need it on both servers.
Wisdom is the principle thing. Therefore, get wisdom, and in all your getting, get understanding.
-Proverbs 4:7
-Proverbs 4:7
#3
Posted 17 August 2007 - 08:50 PM
both servers
Anything i post on here is subject to change at any time without notification to the board.
#4
Posted 17 August 2007 - 09:30 PM
respawn code changed
when stat 54 is blank, monsters will not spawn if there are visible players on the square, monsters will spawn if there are only invisible players on the square
when stat 54 is 1, monsters will not spawn if anyone is on the square
when stat 54 is blank, monsters will not spawn if there are visible players on the square, monsters will spawn if there are only invisible players on the square
when stat 54 is 1, monsters will not spawn if anyone is on the square
Anything i post on here is subject to change at any time without notification to the board.
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