And because of the adjustments to the xp gains, the players that have already arched have a great advantage, not only do players below them have to stop at the ktp squares, leaving them open to pk from the higher levels.. it is much harder for them to catch up to their 'peers' and thus making the playing field not level at all. it rewards the players that spent all of their time training
The teamplay aspect will be semi-inflicted with people geting nastalgic about training or leaving the safety of towns because of the increased pk rates, especially those at ktp areas...
I do agree with all of these new upgrades, i just suggest that the ktp be lifted from town entrances only... and that maybe something be done with some dmg ratios.... yes i know its alot more work than buckling down with monsters.... but ktp monsters at gates only further unbalances.. not rebalance issues.....
Plz dont flame the topic agreeing or disagreeing solely because you dont like the updates. Remember, staff do what they can do to make things even out..... and remember the work that staff put into this already...
Edited by Shapeshifter, 14 April 2007 - 04:58 AM.