Jump to content


Photo

New Mob Hp Indicator


  • Please log in to reply
9 replies to this topic

#1 Sourcream

Sourcream
  • Members
  • 287 posts

Posted 27 March 2007 - 05:11 AM

The idea is to help us determine how much hp/mp's the mob has
This could greatly improve knowledge on bosses and or mobs


Example

The Hydra Hatchling is the small four headed spawn of the Hydra Mother. The hatchling is still a small baby but is already capable opponent. Although young, it's already the size of a buffalo. The Hydra Hatchling has been slightly wounded ((94%)) .

You smite mob for 660 points of damage:

The Hydra Hatchling is the small four headed spawn of the Hydra Mother. The hatchling is still a small baby but is already capable opponent. Although young, it's already the size of a buffalo. The Hydra Hatchling has been slightly wounded ((88%))

Comments?

#2 Ryuku

Ryuku

    Ryuku Ingame, Best 3v3er ever

  • Members
  • 2003 posts

Posted 27 March 2007 - 06:27 AM

Uhh...

Yeah

Not supported

#3 JLH

JLH

    Administrator

  • Admin
  • 1771 posts

Posted 29 March 2007 - 12:31 AM

staff have this already when looking over monsters
players don't because there is no "real" way of looking at a monster and saying "ooh that must be on 27% health"
Anything i post on here is subject to change at any time without notification to the board.

#4 Crane

Crane

    "Teh Gareth!"

  • Members
  • 4091 posts

Posted 29 March 2007 - 01:57 AM

I don't support it for one very good reason... a sufficiently skilled player could easily time his/her attack by waiting until the other players' crits are exhausted and the boss' HP is very low, and then hit all at once with crits that have full stamina and have probably been Enhanced... in other words, it's handing strategic kill-stealing to such players on a gold platter! This will be more prominent on the multi-alt server, but I sense would still be possible on the 1-alt server.

Edited by Crane, 29 March 2007 - 01:58 AM.

The Crane Temple Chairman

Main crits:
Crane
Europa


Don't kill the messenger mathematician!

#5 Penguin

Penguin

    cummins powaaah

  • Members
  • 982 posts

Posted 29 March 2007 - 02:43 AM

How about a Perfect condition or something of that sort, the only shows at 100% health, that way you know you're making at least some progress. Then healthy is 99.999% down to slight.

#6 JLH

JLH

    Administrator

  • Admin
  • 1771 posts

Posted 29 March 2007 - 05:32 PM

no point to do that, as soon as you'd hit it, it'd be on healthy anyway
Anything i post on here is subject to change at any time without notification to the board.

#7 joanna

joanna
  • Members
  • 764 posts

Posted 29 March 2007 - 11:47 PM

Anyone know the percentages for healthy/slight/mod/mort by the way? Monsters seem to spend an awful lot more time slightly wounded than mod, and if you can get a healing boss to mod you know you have killed it normally...

#8 Penguin

Penguin

    cummins powaaah

  • Members
  • 982 posts

Posted 30 March 2007 - 12:06 AM

Exactly. It would be usefull particularly on healing monsters, to help know if you are making any progress, or if it's heal is > your damage.

#9 Gaddy

Gaddy
  • Advisors
  • 5244 posts

Posted 30 March 2007 - 02:45 AM

I think you normally know a healing boss is beat if you get it mod because that means that boss has low enough hp not to heal for your damage that spawn---since hp on most monsters varies, and they heal for 10% of their max hp.
Wisdom is the principle thing. Therefore, get wisdom, and in all your getting, get understanding.
-Proverbs 4:7

#10 Crane

Crane

    "Teh Gareth!"

  • Members
  • 4091 posts

Posted 30 March 2007 - 06:40 PM

Anyone know the percentages for healthy/slight/mod/mort by the way? Monsters seem to spend an awful lot more time slightly wounded than mod, and if you can get a healing boss to mod you know you have killed it normally...


Healthy / Good Condition: > 80%
Slightly Wounded / Damaged: 50%-80%
Moderately Wounded / Damaged: 20%-50%
Mortally Wounded / Heavily Damaged: <20%
The Crane Temple Chairman

Main crits:
Crane
Europa


Don't kill the messenger mathematician!




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users