Chronos
#1
Posted 16 December 2006 - 12:08 AM
ah the intelligence of combusta, the envy of all nightmist players...
o shut up tony
#2
Posted 16 December 2006 - 12:28 AM
#3
Posted 16 December 2006 - 12:32 AM
#4
Posted 16 December 2006 - 02:46 AM
Edited by Crane, 16 December 2006 - 02:47 AM.
Main crits:
Crane
Europa
Don't kill the
#5 Guest_Simon_*
Posted 16 December 2006 - 03:45 PM
something maybe? Supported
#6
Posted 16 December 2006 - 03:52 PM
#7
Posted 16 December 2006 - 04:16 PM
Couldn't you just lock that square or something? Like make it so that the Time Master must be dead in order to pass? OR make it so the Time Master must have been killed for the boots to spawn..
something maybe? Supported
You don't kill the Time God for boots, you run away from him. Pacis can just pact and not get wtfpwned by him and pick up yonder boots.
As a whole I have to agree that paci's ability to exploit the area by killing parties being taken away is a very good thing. Boots of Time is an examine drop, pacis have the easiest way of getting it, but mages, thieves and druids can get it pretty easy too. And you cant argue the fact thats its real nice to have some food and water available for long stays in thar.
Julius 1 alt
#8
Posted 16 December 2006 - 05:38 PM
Either way I still don't agree as way it is now makes people have to waste a mage to check it up there or just not be able to check it whereas a pacifist can run through the area easily.
#9
Posted 16 December 2006 - 11:04 PM
But as Pandilex's message says if you try to enter the area on a Pacifist, you cannot keep the peace in the past.
P.S. To Simon: The Time Master rounds crits, but you have to wait until he moves off of the square before you can move to the Boots of Time... and it's only a 5-second window before he returns and you have to wait for another minute.
Main crits:
Crane
Europa
Don't kill the
#10
Posted 17 December 2006 - 12:40 AM
In areas where they are not used to explore or to kill undead, they are used to abuse their abilities.
My guess is that whoever wanted them returned wants to be able to trap run other players because it is no longer possible with mages.
Or wants to abuse the above stated paci abilities.
Then again, I suggested they be removed from Chronos in the first place, so I guess it's how I have always felt.
-Proverbs 4:7
#11 Guest_Simon_*
Posted 17 December 2006 - 01:50 AM
#12
Posted 24 December 2006 - 11:55 AM
#13
Posted 24 December 2006 - 11:40 PM
Don't know where someone said it was easy to do the area with thieves, but if you wanted to just use thieves, you'd need to run more pots to them after they got through the jungle traps, and that still may not be enough as far as I know.
-Proverbs 4:7
#14
Posted 25 December 2006 - 09:25 PM
is tk actually *killable* with no healers? mono sed hes killed it with thieves, but i dunno if he had a cleric or two with him at the time
#15
Posted 25 December 2006 - 10:49 PM
now that they dont drag, bringem back.....
Do you play now or something?
it's plausible that the SOB hasn't spawned
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