Morph Shops
#1
Posted 01 December 2006 - 03:42 PM
Clans at time cant afford to put these shops in their clan houses, so why not place these shops in town as well, but at a greater price? What if people dont trust other peoples reasons to join their clan for a few mins to change their morph?
It could be worked out for it to work at a higher price than the Clan House ones, thus making some more gold to be filtered out of Nightmist and make people happy?
Your opinions?
Piggy Or Derlok ingame
#2
Posted 01 December 2006 - 03:44 PM
#3
Posted 01 December 2006 - 03:57 PM
Ingame:
Scripto (Staff)
Kannabis (Mortal)
#4
Posted 01 December 2006 - 11:09 PM
more vortex gates please wif shugar on top !
#5
Posted 01 December 2006 - 11:23 PM
If not then in Silversail.
I would prefer there being only one of them in a town, and if possible the cost being 50k.
-Proverbs 4:7
#6
Posted 02 December 2006 - 04:32 AM
#7
Posted 02 December 2006 - 09:00 AM
Supported
#8
Posted 02 December 2006 - 09:37 AM
#9
Posted 02 December 2006 - 12:07 PM
Maybe putting one on the other side of the Altar of Storms would make some sense, and give that fancy dead-end some use.
Edited by Crane, 02 December 2006 - 02:18 PM.
Main crits:
Crane
Europa
Don't kill the
#10
Posted 02 December 2006 - 07:38 PM
#11
Posted 04 December 2006 - 12:48 AM
Edited by Crane, 04 December 2006 - 12:56 AM.
Main crits:
Crane
Europa
Don't kill the
#12
Posted 04 December 2006 - 03:17 AM
#13
Posted 04 December 2006 - 12:24 PM
The logical idea aside.
Making the village of Natura open to all levels and having the morph change shop there is, to me, the next best option. Obviously, the rest of the area would still remain level restricted.
Crane, simple cus no one role-plays, doesn't mean an area should no longer be level-restricted... There's still the 'challenge' the area poses with the level restriction.
#14
Posted 04 December 2006 - 03:21 PM
I meant to say that it shouldn't be disregarded just because it was level-locked.
Main crits:
Crane
Europa
Don't kill the
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