Upgrade Paladins
#1
Posted 29 March 2006 - 05:54 PM
atleast with the low damage if you wasnt missing you would still do damage after all the hits do start adding up...
but plz...post your own ideas or flame on mine lol
#2
Posted 29 March 2006 - 08:03 PM
#3
Posted 29 March 2006 - 08:25 PM
deimos the noob said no
#4
Posted 30 March 2006 - 01:40 AM
/nodMake the 26 dex with holy speed start acting like 26, not 22.
that would help rofl
ah the intelligence of combusta, the envy of all nightmist players...
o shut up tony
#5
Posted 30 March 2006 - 06:10 AM
#6
Posted 30 March 2006 - 09:32 AM
As an alternative suggestion, why not make divine prayer give the same bonus to wisdom as it does to str and dex, to make it more useful.
#7
Posted 30 March 2006 - 12:09 PM
deimos the noob said no
#8
Posted 30 March 2006 - 07:53 PM
Edited by draykill, 30 March 2006 - 07:54 PM.
#9
Posted 30 March 2006 - 11:26 PM
Hansol ingame
#10
Posted 30 March 2006 - 11:27 PM
deimos the noob said no
#11
Posted 31 March 2006 - 12:32 AM
umm no nothing is gonna make them that good lolzAll this would help make the new pally area One-altable?
#12
Posted 31 March 2006 - 01:51 AM
let them spell stack like druids its only fair and then the stats that the game says the pally has it REALLY has
#13
Posted 31 March 2006 - 03:13 AM
That would make them ridiculous.said years back
let them spell stack like druids its only fair and then the stats that the game says the pally has it REALLY has
We don't need any crits walking around able to single spell themselves to 30+ x 30 x x x then hitting with a Sov. Sword or mana leeching weapon.
Pallys are not all that bad if they're used in an individual sort of way, but they don't fit into parties well unless you want to use Champs to train certain crits.
They're very versatile, but cleanse, aid, and enhancements are all parts of other classes also.
I suggest that righteous fury not work in PvP (or take out RF all together, which I wouldn't like much, but -shrug-); it would make pallys much more commonly useful.
-Proverbs 4:7
#14
Posted 31 March 2006 - 03:59 AM
Edited by Sneaky, 31 March 2006 - 04:01 AM.
deimos the noob said no
#15
Posted 01 April 2006 - 12:42 AM
pally was my main for 3 years I know my stuff more probs than anyone else ingame with pallys it would TAKE pallys being able to spell stack all their spells then they would be maybe as respected as mages/druids in events (if they had best eq)That would make them ridiculous.said years back
let them spell stack like druids its only fair and then the stats that the game says the pally has it REALLY has
We don't need any crits walking around able to single spell themselves to 30+ x 30 x x x then hitting with a Sov. Sword or mana leeching weapon.
Pallys are not all that bad if they're used in an individual sort of way, but they don't fit into parties well unless you want to use Champs to train certain crits.
They're very versatile, but cleanse, aid, and enhancements are all parts of other classes also.
I suggest that righteous fury not work in PvP (or take out RF all together, which I wouldn't like much, but -shrug-); it would make pallys much more commonly useful.
#16
Posted 01 April 2006 - 06:15 AM
#17
Posted 01 April 2006 - 09:56 AM
Ever used a pally? hitting for 9 is a common thing if you don't spell them to the extreme.Lol I dont think spell stacking is a good idea you would be able to have so much dex and st that it would make you unbeatable plus with aid no-one could beat you!!!
#18
Posted 01 April 2006 - 12:12 PM
its different vs monsters - with 30 dex i'll pretty much never miss.I don't understand how you can say that something that has 26 dex. and misses 3 out of 3 times fairly often is useful. Can we get Moon and Stigmata together? Put dex amulet, boots, gloves, and 2x bracelet on one paladin, cast holy speed on the other, and see who hits the monsters more often.
Vs players however it seems to make little to no difference having 20 dex or 30.
#19
Posted 01 April 2006 - 01:11 PM
I took a Pally to the captain a few times, never managed to hit a 3/3 all the time I was there either missed or absorbed or some other stupid stuff, admittedly it was human so not so much dex, but just shows you how bad :\its different vs monsters - with 30 dex i'll pretty much never miss.I don't understand how you can say that something that has 26 dex. and misses 3 out of 3 times fairly often is useful. Can we get Moon and Stigmata together? Put dex amulet, boots, gloves, and 2x bracelet on one paladin, cast holy speed on the other, and see who hits the monsters more often.
Vs players however it seems to make little to no difference having 20 dex or 30.
#20
Posted 01 April 2006 - 07:29 PM
#21
Posted 01 April 2006 - 09:28 PM
actually i did let ryan(moon) hold my paladin and try him out...vs me druid...of course i won simply cause druid>pally if got a mana leecher on...but he still seemed to miss and omfg his stats were unreal btw my paladin is 18 18 21 18 18 18I don't understand how you can say that something that has 26 dex. and misses 3 out of 3 times fairly often is useful. Can we get Moon and Stigmata together? Put dex amulet, boots, gloves, and 2x bracelet on one paladin, cast holy speed on the other, and see who hits the monsters more often.
i still think something has to be done about their attack rate though...i mean seriously...with 28 dex should i honestly be missing anyone?...expecially a dwarf?
#22
Posted 03 April 2006 - 03:59 AM
#23
Posted 03 April 2006 - 03:07 PM
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users