Jump to content


Photo

Universal Halberd Idea


  • Please log in to reply
29 replies to this topic

#1 Sourcream

Sourcream
  • Members
  • 287 posts

Posted 25 March 2005 - 09:00 AM

Is Just a suggestion. Is it possible to make a Universal halberd that has a limited supply.


Gretskula

Base Damage:25, Can be used by: berserkers, clerics, druids, fighters, mages, paladins,rangers, thieves Description:The gretskula is a very rare ancient weapon designed to inflict substantial damage to ones opponent. Armed with a sharp curvy-like razor sharp blade and a spike tip protruding from the back of its blade. There's only 4 in known exsistance they have been hidden through out the wilderness waiting to be found.Lvl required to equipt: 22-24:
Magical: No, Vamparic: No, Armor: 0, Strength modifier: 0, Intelligence modifier: 0, Dexterity modifier: 0, Constitution modifier: 0, Wisdom modifier: 0, Charisma modifier: 0, Poison chance: 0, Poison/30s damage: 0, Mana leech: .

there are only 4 of these to be put into game.

what yall think?

Edited by Sourcream, 25 March 2005 - 09:01 AM.


#2 Sneaky

Sneaky
  • Members
  • 2372 posts

Posted 25 March 2005 - 02:38 PM

Do you know how much a druid does with hawk talon?

Do you know how many weapons you would be destroying? Let me list them for you.

1. Hawk Talon (except the magical part)
2. Ivory Dagger (except the magical part)
3. Katana
4. Jagged Lance
5. Justice Blade
6. Auric Staff
7. Angelic Scepter
8. Bow of Courage (not listing Enchanted Bow due to rapid fire)
9. Pike (before lvl 23 for Paladins)
10. Staff of Elements

Anyone want to complete with the mage weapons and all? I don't want to load jurian's helper ^_^.

Edited by Sneaky, 25 March 2005 - 10:58 PM.

Chuck Norris wears Jack Bauer pajamas.

deimos the noob said no


#3 Sourcream

Sourcream
  • Members
  • 287 posts

Posted 25 March 2005 - 07:03 PM

1: hawk talon is a lvl 27 weapon.
2:ivory dagger is a lvl 26 weapon
3:Katana yes but Theres a limited supply of these. only 4 in game, So it wouldnt be that bad.
4:Jagged lance same reason stated above
5:justice blade it wouldnt get rid of these weapons because of the limited supply of them.
6:auric staff is a lvl 30 weapon
7:angelic scepter is a lvl 30 weapon
8:Umm Rangers wouldnt use this weapon...
9:You would still have to use the pike from lvls 18 - 22.
10:and staff of elements is a lvl 20 weapon

But because of the limited supply of this weapon it shouldnt Cause too much problems. I just thought of this to conserve The halberd and rose blades honor, because back in the day it took a long long time to get a halberd and or a rose blade and now it takes little time and effort to get one. and they are considered to be newbie Items. But i dounno

Just My Thoughts . :-|

#4 deadman

deadman
  • Members
  • 2395 posts

Posted 25 March 2005 - 07:34 PM

not supported deffy not needed
Contact Unforgiven on 1a.

#5 Wolfgang

Wolfgang
  • Members
  • 386 posts

Posted 25 March 2005 - 08:17 PM

Not supported.

1: hawk talon is a lvl 27 weapon.

So? It's such a powerful weapon at such a high level for a reason

2:ivory dagger is a lvl 26 weapon

I still fail to see what it is that makes this such a good point. It's got a base damage of 23, with -1 AC and -1 Charisma. Obviously, thieves are only supposed to have such power at a cost to themselves.

3:Katana yes but Theres a limited supply of these. only 4 in game, So it wouldnt be that bad.

This doesn't justify much of anything.

6:auric staff is a lvl 30 weapon

With 17 base damage. Plus, mages aren't really wouldn't be strong enough to wield such a large weapon, or at least to be able to have it be useful.

7:angelic scepter is a lvl 30 weapon

Clerics only get 21 base damage at level 30. And they wouldn't be able to use the Gretskula well either.

8:Umm Rangers wouldnt use this weapon...

You have them listed.

10:and staff of elements is a lvl 20 weapon

With 15 base damage. Thats a 10 base damage boost. For classes that shouldn't be able to use such a weapon in the first place (as the Gretskula, I mean).

I just thought of this to conserve The halberd and rose blades honor,

I fail to see how it is that it does that.


Also, if you hide it in forests, people will go looking for it. They'll be gone within 5 minutes.

If this weapon was implimented, it would (realisticly) only be able to be used by Fighters, Berserkers, and Paladins (maybe).

I don't mean to sound like i'm on th attack. I'm just saying: "I don't think its a good idea", and pointing out reasons why I feel as such.

What the what?


#6 Sneaky

Sneaky
  • Members
  • 2372 posts

Posted 25 March 2005 - 10:57 PM

You stupid cabbage, you completely missed the point of my post!

The point was, they are ALL weapons that are either:
1. Used at higher levels
2. Used in the levels that your special halberd is

And YOUR weapon has higher damage than ALL of these. THAT was the point.

1. Your weapon has higher base damage AND used at lower level.
2. Your weapon has higher base damage AND used at lower level.
3. Your weapon has higher base damage for the levels you would use it.
4. Your weapon has higher base damage for the levels you would use it.
5. Your weapon has higher base damage AND used at lower level.
6. Your weapon has higher base damage AND used at lower level.
7. Your weapon has higher base damage AND used at lower level.
8. Your weapon has higher base damage AND used at lower level AND at level 22 it would make sense to use this with attack instead of using dual shot.
9. Your weapon has higher base damage for some levels you would use it.
10. Your weapon has higher base damage for some levels you would use it.
Chuck Norris wears Jack Bauer pajamas.

deimos the noob said no


#7 Nocturnal

Nocturnal
  • Members
  • 273 posts

Posted 26 March 2005 - 03:09 AM

Only 4 of this item existing does limit the damage being done to existing equipment but how would they be given out? I certainly hope not via a mosh or just dropped at SGH or any other random place on the map. You'd probably get more backing behind this idea if you suggested a possible quest on how to give out the items. But judging by the description you gave the item it looks like it's another case of being at the right place at the right time, make it at least so it doesn't rely on luck.

Also, why would all classes be able to equip this item? You might want to consider that thought when creating the description of the item, why would a cleric be unable to wield a blade made out of roses, yet be able to hold a curved razor sharp blade?
Daffy

#8 Bubba

Bubba
  • Members
  • 128 posts

Posted 26 March 2005 - 08:18 AM

In truth. I think the whole class restricted items is pretty lame. A Mage can hold a cobalt staff just like the other classes but they cant hold a halberd wich is just a staff with a blade on the top of it. Doesnt make sense. I can understand with the Rangers and Bows. But Rangers, by fantasy meaning, are trained in useing blades as well as bows. Using bows as a secondary choice of weapon. If they are only restricted to bows, It should be called a Archer or something. *shrugs*
Yeah Thats Right... Im Bubba... The Drunk Redneck... The Man You Meet In Prison... The Pimp On The Streets Of L.A.

#9 Wolfgang

Wolfgang
  • Members
  • 386 posts

Posted 26 March 2005 - 08:07 PM

In truth. I think the whole class restricted items is pretty lame. A Mage can hold a cobalt staff just like the other classes but they cant hold a halberd wich is just a staff with a blade on the top of it. Doesnt make sense.

Using a weapon such as a halberd takes special training. Also, a halberd is fairly heavy. Someone like a mage would have a hard time weilding it for both reasons.

What the what?


#10 Bubba

Bubba
  • Members
  • 128 posts

Posted 26 March 2005 - 10:14 PM

True.
Yeah Thats Right... Im Bubba... The Drunk Redneck... The Man You Meet In Prison... The Pimp On The Streets Of L.A.

#11 Rappy_Ninja

Rappy_Ninja
  • Members
  • 2923 posts

Posted 28 March 2005 - 07:03 PM

all that needs to happen for unique weapons is jlh/pandi needs to toss afew rune blades or items like it around at sgh
Page/Memo Beatrix

#12 THC

THC
  • Members
  • 178 posts

Posted 28 March 2005 - 10:50 PM

Condemned is a Male Gnome Archmaster Mage. He looks muscular, very wise, fast, and cute. In one hand he holds a Halberd, which glows with a magical aura, the other a Wooden Bracers. He is wearing a Robe of Storms, and a Circlet protects his head. Around his neck sits a Hades Amulet. He has a Baron's Bracelet and a Baron's Bracelet around his wrists. He is wearing a Ring of Astray, a Ring of Astray, a Ring of Astray, a Ring of Astray, and Spider Gauntlets on his hands. His feet are protected by Boots of Time. He is a Founder (THC) of ÄñïMö§íTÝ and he is in a healthy condition.


NOT SUPPORTED...! I paid good money for my wussy halberd, if any mage could equip one id delete my acct.

Edited by THC, 28 March 2005 - 10:52 PM.

Such a fool to think that i could wake you from your slumber,
that i could actually heal you,
Sleeping Beauty

#13 Scripto

Scripto

    ~teh Scripto

  • Game Staff
  • 1628 posts

Posted 28 March 2005 - 11:04 PM

/nod THC
For every minute you remain angry, you give up sixty seconds of peace of mind.

Ingame:
Scripto (Staff)
Kannabis (Mortal)

#14 joanna

joanna
  • Members
  • 764 posts

Posted 28 March 2005 - 11:09 PM

Lvl required to equipt: 22-24:

So at level 25 the weapon would automatically unequip?

#15 Crane

Crane

    "Teh Gareth!"

  • Members
  • 4091 posts

Posted 28 March 2005 - 11:48 PM

The Nightmist engine does not support maximum levels on equipment, only minimum levels. Also, a maximum level would not make sense anyway - if a small stick, say, could be used by an apprentice, why could it not be used by a master? (in a realistic and role-play sense)
The Crane Temple Chairman

Main crits:
Crane
Europa


Don't kill the messenger mathematician!

#16 Stotic

Stotic
  • Members
  • 530 posts

Posted 29 March 2005 - 01:33 AM

Even if a max level was possible...how did you come up with 22-24?
We'll douse ourselves in gasoline and hang our bodies from the lampposts.

#17 joanna

joanna
  • Members
  • 764 posts

Posted 30 March 2005 - 05:30 PM

The Nightmist engine does not support maximum levels on equipment, only minimum levels.

Been hackin or sommat?

j/k

Edited by joanna, 30 March 2005 - 05:32 PM.


#18 Sourcream

Sourcream
  • Members
  • 287 posts

Posted 31 March 2005 - 06:55 AM

Obviously, the lvl 22 - 24 is where the lvl requirement woul start. I wasnt shure where to place it. And This weapon isnt heavy at all its fairly light kinda shaped like a scimitar. Like in the movie the muumy returns the swords the magi's used is the sword i was making.

#19 Sean

Sean
  • Members
  • 976 posts

Posted 31 March 2005 - 05:24 PM

lmao nm can be tweaked to make wepons have max levels, its only text, remember that much
Stadic Ingame...

#20 Lifeless Void

Lifeless Void
  • Members
  • 183 posts

Posted 31 March 2005 - 05:48 PM

sorry but no
How the hell would I know?

#21 TheNobleOne

TheNobleOne
  • Members
  • 74 posts

Posted 01 April 2005 - 01:10 PM

Obviously, the lvl 22 - 24 is where the lvl requirement woul start. I wasnt shure where to place it. And This weapon isnt heavy at all its fairly light kinda shaped like a scimitar. Like in the movie the muumy returns the swords the magi's used is the sword i was making.

If you make a special Hally light it defeats the purpose and would have a low base damage. The reason real hallys do so much damage is because they weigh about 45 to 50 pounds IRL. And for some proof on that even the chinese version of the halberd weighed 45 pounds.

Edited by TheNobleOne, 01 April 2005 - 01:12 PM.


#22 joanna

joanna
  • Members
  • 764 posts

Posted 01 April 2005 - 10:11 PM

Obviously, the lvl 22 - 24 is where the lvl requirement woul start. I wasnt shure where to place it. And This weapon isnt heavy at all its fairly light kinda shaped like a scimitar. Like in the movie the muumy returns the swords the magi's used is the sword i was making.

If you make a special Hally light it defeats the purpose and would have a low base damage. The reason real hallys do so much damage is because they weigh about 45 to 50 pounds IRL. And for some proof on that even the chinese version of the halberd weighed 45 pounds.

Yet a stick of wood with a vampiric crystal on top does 2 more damage than the 45-50 pount meat cleaverr

#23 TheNobleOne

TheNobleOne
  • Members
  • 74 posts

Posted 02 April 2005 - 07:06 PM

very true lol almost forgot this is nightmist ^_^

#24 Sneaky

Sneaky
  • Members
  • 2372 posts

Posted 02 April 2005 - 07:51 PM

Yet a stick of wood with a vampiric crystal on top does 2 more damage than the 45-50 pount meat cleaverr

Stick of Cobalt.
Chuck Norris wears Jack Bauer pajamas.

deimos the noob said no


#25 Wolfgang

Wolfgang
  • Members
  • 386 posts

Posted 02 April 2005 - 11:54 PM

Cobalt is a lot harder than a piece of wood. A single hit with something like a Cobalt Staff would knock a person unconscious. While yes, a piece of wood would have the same effect, its a lot easier with something like cobalt.

What the what?


#26 Kakarott

Kakarott
  • Members
  • 395 posts

Posted 03 May 2005 - 01:38 PM

THE IDEA IS STUPID AND I DONT LIKE IT ..... Plus a mage with like 13 str wouldnt beable to do much damage and why put a weapon on a Druid/mage when there lvl 10+ its stupidf they have spells that do enough damage so why would they need a weapon?... P.S. ITS A STUPID IDEA and theres already a universial weapon its called a Colbat Staff of the winds.

Edited by Kakarott, 03 May 2005 - 01:41 PM.

Both Server's

 

Milenko

 

In-Game


#27 Vàmpÿrë

Vàmpÿrë
  • Members
  • 13 posts

Posted 03 May 2005 - 03:45 PM

1 thing druids morph with there weapon on them.. soo it would be like morphing with a high dmg weapon
which increases there hit points. 1 a mage wouldnt use it but if he had to defend himself physically he could.

and another maybe this weapon is a little to advanced for yall to except but then aghain it was just a suggestion.
~Vàmpÿrë~

#28 Sean

Sean
  • Members
  • 976 posts

Posted 03 May 2005 - 04:35 PM

Weapon counts when your morphed?
Stadic Ingame...

#29 Kakarott

Kakarott
  • Members
  • 395 posts

Posted 04 May 2005 - 11:03 AM

THE IDEA IS STUPID AND I DONT LIKE IT ..... Plus a mage with like 13 str wouldnt beable to do much damage and why put a weapon on a Druid/mage when there lvl 10+ its stupidf they have spells that do enough damage so why would they need a weapon?... P.S. ITS A STUPID IDEA and theres already a universial weapon its called a Colbat Staff of the winds.

Yes sean Weapons do count when morphed

Both Server's

 

Milenko

 

In-Game


#30 deadman

deadman
  • Members
  • 2395 posts

Posted 04 May 2005 - 07:28 PM

If the idea is so stupid then whyd u bring a 1 month old post back... just let it die.
Contact Unforgiven on 1a.




1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users