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Why Do 21-dex Baby Rangers....
#1
Posted 04 April 2006 - 10:23 AM
#2
Posted 04 April 2006 - 11:21 PM
Also, no clue lol
#3
Posted 05 April 2006 - 05:16 PM
(and yes i realise they can bash people with clubs and still miss)
#4
Posted 09 April 2006 - 02:33 PM
The simple answer is - dex isn't that big of a deciding factor in determaining chance to hit as it should be.
#5
Posted 11 April 2006 - 02:24 AM
have you used zerkers?lol somehow i doubt thats what JLH had in mind when he coded it.
The simple answer is - dex isn't that big of a deciding factor in determaining chance to hit as it should be.
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deimos the noob said no
#6
Posted 14 April 2006 - 09:43 PM
#7
Posted 19 June 2006 - 06:04 AM
zerkers are a newer class, so I wouldn't be suprised if dex played a bigger part with them.
or it just goes to prove that zerks are overpowered...
but that doesn't really seem like the case.
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#8
Posted 19 June 2006 - 07:49 AM
How'd you get 6dex on a mage?
you could get 6 dex by having an elf with minimum dex and an ale keg helmet on
Phibi - main / Survivor- 1a
#9
Posted 20 June 2006 - 02:48 PM
it's plausible that the SOB hasn't spawned
¯¨:·»Gently spamming the forum since 2003«·:¨¯
#10
Posted 20 June 2006 - 11:41 PM
#11
Posted 21 June 2006 - 12:24 AM
#12
Posted 21 June 2006 - 12:17 PM
Don't wanna call you stupid or anything but that only gets you 7 dex.
my mistake...minimum dex + ale keg helmet + boots of time
but i don't think thats it because they said 'initiate' and obvisouly cant wear Boots of Time. So it still interesting how they got it down to 6...lol. But nonetheless, rangers will always hit the way they do, and corectly stated mages will always reek the benefits of stam.
Juan
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