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#1 Peacemaker

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Posted 10 July 2007 - 04:50 PM

I have been thinking and why not make it to where u can covert when other players are there. Other classes can invis so why not be able to covert even if other players are present. This might equal out the pvp field.
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#2 Gaddy

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Posted 10 July 2007 - 08:24 PM

It would make it to where a player without a cleric to cast vision would stand no chance against a thief, and chances would be entirely zero'd at anything over 3.

Covert doesn't cost a thief anything, where mages use a good bit of mana, as do druids.
Coverting is like hiding, which is not easy to do with people sitting there looking at you.
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#3 Peacemaker

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Posted 11 July 2007 - 04:54 PM

It would make it to where a player without a cleric to cast vision would stand no chance against a thief, and chances would be entirely zero'd at anything over 3.

Covert doesn't cost a thief anything, where mages use a good bit of mana, as do druids.
Coverting is like hiding, which is not easy to do with people sitting there looking at you.


What it was changed to where u had to have full stam to covert?
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#4 Gaddy

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Posted 11 July 2007 - 08:49 PM

It would seem to me that that would hurt thieves more than helping them in many, if not most, cases.
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#5 Peacemaker

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Posted 11 July 2007 - 11:58 PM

Well what im suggesting is that if no players are there u can covert on any stamina but if a player is present u must have full stamina to covert while they are there. Im not saying that it would take your stamina from u but make u have to wait an extra round which would make it to where the pvp is still equal.
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#6 Ryuku

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Posted 12 July 2007 - 02:50 AM

Basically mages/druids can do it for a small ammount of mana that barely takes any affect in the long run (Do pvp battles in the wild even last long enough for that to take effect? I don't think so).

They also do more damage, have more armor (Even without aop, mages have more), and, of course, don't forget, druids can do this all while tracking you, if you're far from town and can't round a druid, you're dead (of course, if you're alone).

Edited by Ryuku, 12 July 2007 - 02:51 AM.


#7 Peacemaker

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Posted 12 July 2007 - 08:37 AM

Basically mages/druids can do it for a small ammount of mana that barely takes any affect in the long run (Do pvp battles in the wild even last long enough for that to take effect? I don't think so).

They also do more damage, have more armor (Even without aop, mages have more), and, of course, don't forget, druids can do this all while tracking you, if you're far from town and can't round a druid, you're dead (of course, if you're alone).


Pointing all of that out would lean towards the suggestion that thieves be able to covert so they do stand a chance.
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