So the idea is to come up with a weapon that is similiar in design to both Dragon's Breath or Dragonclaw Scythe.
I came up with a rough draft of a Dual Shade Blades/Daggers which would have a sentient life form which lives within due to some neat new technologies that some NPC developed. The Life form would allow the weapons to help the user to nearly adapt to any situation or fight.
Some of the crafting components could be random venoms, shadowstone, crystal shards, boss drops including some thief centralized items, some boiling blood, etc...
The idea with this weapon would be to have something that can compete with fighter/druid/zerk/ranger end game but not be super over powered so maybe it would have a very large table with higher modifiers so it can be on a level that isnt said that atleast you didnt bring a thief. Here is my suggestion we could make the mods 2-3x depending on the content and if and when thieves get returned to there previous setting we could rebalance this weapon instead of rebalancing a dozen other weapons.
This would also bring thieves back into the picture while making them enjoyable to train or play. I am sure there are problems with this idea/design however I am open to suggestions on how we could make something like happen.
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