Hey,
So I know I'm not the only one feeling this way, but some items such as Azoic Armlet/Band of Duality/Keeshe/Sent Shield just feel unbelievably tedious to farm, almost to the point of just calling it quits completely. I know staff reluctance to mess around with drop rates, but please for the love of God end our suffering. Pretty PLEASE with sugar on top!
As Bane mentioned, I can attest to these being part of why I play less now.
Azoic Armlet and Band of Duality were fun to chase at first. The first several times going through all of the rigor and challenges was neat gameplay. It put my party to the test, and it was cool to pass.
It stopped being fun as I realized I was sinking days of gameplay into no top-end drops. I don't find that fun or interesting. It is too much time requirement with very low odds.
I've said for years, I play Nightmist because it is still fun and the familiarity is calming. However, the high-end areas are demanding - not calming. That is absolutely fair and needed - we want tough challenges and bosses. However, those challenges are not fun after a dozen runs without winning the real prizes.
I realized it was just punishing grind-work. I was not finding rest through an old, familiar, soothing game - nor able to claim it was fun. So, I've stopped giving it time.
This is the case for almost all of Nightmist, but for me, the top-end takes it too far into extremes:
- Credenza & Ku'Nal - mostly stopped those almost a decade ago for this reason; started again late last year and already stopped again by March
- This run requires chasing down and translating Drow Journal, killing bosses for keys, completing mazes and other bosses for seals, and then a run through death traps and Drow Rogue trolling...for what I think is the worst drop rate in-game. Maybe once per year if you are really consistent. That stops being fun pretty quickly for me.
- Marshall of the Inquisition & Grande Inquisitor - chased for months; got frustrated with chasing keys just for other keys (warrants) that I can hardly ever really use since they need duos and time - plus Gothmog dropped 3 Sentant Stones for me which was just toxic.
- In the past 2-weeks, I've started hitting Marshall again, but 4 to 6 Steel Shard drops later, I really don't expect to last. Cause when he finally drops, it's just a key...to a boss that drops keys...seriously.
- Stone Dragon & Sarcophagus - I got real obsessed late last year and early this year, but hit a wall of just grind fatigue and drop frustration (/who Gladiator)
- 35 kills: 17 Dragon Plate, 17 Mithril Circlet, and 1 Borealis Talisman --- 0 Band of Duality
- Estimated 35 trips probably took me 30-40 hours....and that is a horrible time-sink when I started off hoping to get 14 Band of Duality
- Have not bothered to go again since March
Edit - Other post reminded me of the actual WORST of high-end bosses - Resca.
- Resca's drops are not even good considering the time and party-quality needed to kill him. His only benefit is the huge XP boon. His drops need an overhaul, in my opinion.
To be clear, a single Band of Duality drop in that 35 kill streak would not fix it for me. I do not know what the drop rate needs to be for me to find the payoff matching up to the time investment, but 10% was the low-end for great drops in the past. That was a past with 10x or more the number of people playing - and I think most of us had WAY more time on our hands years ago. I really think 10% is too low or the absolute floor for drop-rates on long trips, and 10% may not get me going on those trips - not alone at least.
I appreciate nulls being replaced with at least something, and I am grateful for the kill-XP update that makes all bosses at least small wins. It just has not offset the grind-fest for me.
Main is setup well for long-term gameplay with several quality trips that take hours to setup and complete. However, to gear up a party requires hundreds of the exact same trips that take so long. I just don't want to do that with my time, especially when it feels like 1-Alt is the focus for gameplay and development and Main development is over.
In fairness, I have a 3-month-old firstborn. So, Nightmist was always going to get less of my time. Periods of less time for Nightmist have been normal for me over the years. I'm just surprised by how likely I feel the game is over for me.
Wisdom is the principle thing. Therefore, get wisdom, and in all your getting, get understanding.
-Proverbs 4:7