Ring Of Nausea
#1
Posted 27 July 2011 - 08:39 PM
The focus on 1a (mainly) is to balance the game.
There are a fair amount of 4 ac rings out there.
Time to introduce a shiny new 5ac ring?
That's surprising, there's only 1 of those on Multi. But sure! Sounds great!
How about a shiny +1 dex ring?
Woa! I WANT I WANT
How about now turning that 5ac ring into the first dex-mod ring on the server as well?
Huh...?
I'm just having a hard time wrapping my head around this one.
I would appreciate any input as to why this item was implemented, do you think it's balanced, what can be done to balance it, etc..
Retired... Now I know how it feels to quit NM and troll forums.
#2
Posted 27 July 2011 - 08:41 PM
There is another 5ac ring in the game actually, and it isn't a quest item. Oh, and there are at least 3 on multi-alt.
#3
Posted 27 July 2011 - 10:20 PM
#4
Posted 28 July 2011 - 12:41 AM
It's balanced because it was incredibly hard to get and only one will ever exist. Unlike some of the drops of old, it took a lot of work to obtain and due to its rarity, cannot be stacked.
There is another 5ac ring in the game actually, and it isn't a quest item. Oh, and there are at least 3 on multi-alt.
As far as the main server is concerned, what 3 rings are you refering to? Or are you refering to the 4 Glowing Cobalt Rings that have been made?
#5
Posted 28 July 2011 - 01:55 AM
This questie blows every one from the past out of the water on the 1-Alt server, and there are really only a couple of the dozens on the multi server that would be nicer to have in my opinion.
Edited by Autek, 28 July 2011 - 01:57 AM.
#6
Posted 28 July 2011 - 03:34 AM
#7
Posted 28 July 2011 - 10:01 AM
#8
Posted 28 July 2011 - 12:32 PM
Edited by Apocalypto, 28 July 2011 - 12:33 PM.
#9
Posted 28 July 2011 - 01:47 PM
And just because something is hard to get doesn't mean it's balanced. . . . What if you had some ridiculous quest that had a 1/1000 chance to complete for a permanent 500 HP gain on the lucky character to land a kill shot? Sure, difficult and very unlikely that it would ever be completed, but does that make it balanced? Not at all!
Heck, just look at the opening bid on the ring. . . No item or character has ever seen a bid like that on the 1-Alt server, and if you translate that at a 1:10 ratio over to main gold, I'm not sure than any single character or item, questie or otherwise on that server has seen a bid of that stature. And that's just the OPENING bid!
Balanced? I don't think so. . . .
Edited by Autek, 28 July 2011 - 01:47 PM.
#10
Posted 28 July 2011 - 03:13 PM
#11
Posted 28 July 2011 - 03:22 PM
If you feel as staff you have to argue your reasons every time they are questioned by players, you remove the line between who is actually developing and who is actually playing.
Not saying players can't discuss it between themselves, and raise valid points which staff can consider (behind the screens that is).
But sometimes they don't make sense
Refrigerator
#12
Posted 28 July 2011 - 03:24 PM
Do not feed the Troll.
#13
Posted 28 July 2011 - 04:28 PM
anyways, i just think that it was a big bit too much... 10 ac ring would have been better imo... and you could complain thats redic, but atleast its not one of the 2 main stats in the game being modified...
Edited by Apocalypto, 28 July 2011 - 04:30 PM.
#14
Posted 28 July 2011 - 10:19 PM
#15
Posted 29 July 2011 - 12:45 AM
And I wish they would have started putting out not boring questies before this point aside from Pandilex's stuff. lol
#16
Posted 29 July 2011 - 01:12 AM
#17
Posted 29 July 2011 - 01:17 AM
#18
Posted 29 July 2011 - 01:41 AM
So does this make me a invincible ninja god? Damn i finnaly beat nightmist!
... Unbalancing, perhaps, as it does give them an edge in battle, but NOT make them invincible against a skilled opponent or just plain luck. ...
#19
Posted 29 July 2011 - 01:50 AM
Are they gonna complain about a lvl 39 theif clicking lvl 30s more now?
Round and round we go
#20
Posted 29 July 2011 - 04:36 AM
#21
Posted 30 July 2011 - 02:59 PM
#22
Posted 31 July 2011 - 08:41 AM
That would be an unkillable ninja god.
#23
Posted 31 July 2011 - 04:59 PM
#24
Posted 31 July 2011 - 06:58 PM
#25
Posted 31 July 2011 - 08:37 PM
It's balanced because it was incredibly hard to get and only one will ever exist. Unlike some of the drops of old, it took a lot of work to obtain and due to its rarity, cannot be stacked.
There is another 5ac ring in the game actually, and it isn't a quest item. Oh, and there are at least 3 on multi-alt.
That was just what I took from the above. . . I understand he meant that that was why there was only one particular ring dropped during that quest, but if there couldn't be more dropped during that quest because their stacking would be considered OP, what would make it okay to drop more even at a later date?
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