Rolling
#1
Posted 19 May 2005 - 09:31 PM
#3
Posted 19 May 2005 - 10:15 PM
#4
Posted 19 May 2005 - 11:21 PM
Main crits:
Crane
Europa
Don't kill the
#5
Posted 20 May 2005 - 12:00 AM
#6
Posted 20 May 2005 - 12:14 AM
#7
Posted 20 May 2005 - 11:20 AM
#8
Posted 20 May 2005 - 11:41 AM
#9
Posted 20 May 2005 - 11:44 AM
#10
Posted 20 May 2005 - 01:57 PM
OKAY!Hopefully cheat detection with a Temp-Auto-Permban. Made permanent when JLH can check it.
#11
Posted 20 May 2005 - 04:40 PM
#12
Posted 20 May 2005 - 04:59 PM
*comfort*well if you put it that way... *sighs*
#13
Posted 20 May 2005 - 09:48 PM
#14
Posted 20 May 2005 - 09:54 PM
#15
Posted 20 May 2005 - 11:02 PM
you can make an autoroller that totally bypasses the questions all together btwThat's why over time JLH added more and more things to the roller, because people managed to make auto rollers anyway. It actually did start with regular math questions (only addition and subtraction, if I remember correctly, actually using the + and - sign). Later on it was changed to the words it has now, along with multiplication added. Another security feature is the shifting position of the rolled stats now. But I'm sure as soon as the next auto roller is disovered we will have another nice new feature on our roller. I wonder what JLH will come up with next.
#16
Posted 21 May 2005 - 12:35 AM
#17
Posted 21 May 2005 - 02:24 AM
Edited by Dark, 21 May 2005 - 02:25 AM.
#18
Posted 21 May 2005 - 06:42 AM
I am sure that with enough programming skills you can bypass just about every security measure, hence me stating that as soon as a new auto roller is discovered, JLH will probably add yet another feature. It's a constant game of delay pretty much.you can make an autoroller that totally bypasses the questions all together btw
#19
Posted 21 May 2005 - 08:40 AM
I may not have this right, but this would stop most auto-rolling and I sense it works something like this... most of the rolling is done on the server to prevent it from being rigged. All the client can do is send a request for a new set of stats, with only the selected race as a parameter affecting the result. The questions, I believe, are generated by the client, but are written graphically in varying sizes and such, and the numbers are written out in their full names rather than digits so it is much harder to use a character recognition technique on them.
As for the rolled stats themselves, the numbers are ever so slightly distorted (there are black dots randomly scattered over them) and randomly shifted so, once again, character recognition algorithms have a hard time determining whether a good roll has emerged.
Main crits:
Crane
Europa
Don't kill the
#20
Posted 21 May 2005 - 10:45 AM
#21
Posted 21 May 2005 - 11:27 AM
#22
Posted 21 May 2005 - 01:38 PM
#23
Posted 21 May 2005 - 04:11 PM
And how long would that take.. + any idea'slol it's not hard to make a box for getpixel api to loop through and check for the colour. And make random intervals so it isn't suspicious. tbh theres never going to be enough measures in place to stop auto-rollers and it's going to be a big problem when NM2 comes out. I suggest scrapping the roller all-together and bringing in a new system.
#24
Posted 21 May 2005 - 09:39 PM
#25
Posted 21 May 2005 - 09:56 PM
#26
Posted 21 May 2005 - 10:20 PM
#27
Posted 22 May 2005 - 07:24 AM
#28
Posted 22 May 2005 - 08:20 AM
#29
Posted 22 May 2005 - 12:59 PM
#30
Posted 22 May 2005 - 01:15 PM
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