Skill:Passive Usage: Can only be cast upon the cleric. Level requirment: 29 Mp Cost: 30(Give or take).
Cause Light Wounds: no describtion as of yet(but working on it) Skill: Attacking
Damage: 10-20 depending on int/wiz Can be Used to hurt players or monsters. Level requirment: 18 Mana Cost: 10
Cause Serious Wounds: Pretty much same spell but hits harder. Skill: Attacking Damage: 30-40 Mana Cost: 20 Level Requirment: 25
Cause Critical Wounds: Same as above. Skill:Attacking Damage: 50-60 Level Requirment: 30 Mana Cost: 40
There's my Thoughts I will be getting describtions soon for the melle spells don't worry it's jsut hard ot think when your drunk. But i will get some desc's done for those spells and i'll probably work on them a little afte ri get some suggestions and opinions form all you guys. This doesn't mean start a flame fest over over powering classes if you think it needs modified or JLH or any other staff think that to i can modifiy it. Well that's all i got to say for now.
Edited by -=Seth=-, 05 January 2005 - 11:53 AM.