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#1 Äññöÿäñcë

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Posted 24 February 2008 - 05:55 PM

If anyone wants to go training, boss killing, or even exploring i'm available on Disaster. As the game is now nopk I hoped more people would want to be active, but at the moment this isnt the case from what I can see lol - so this is a lovely public thing which I thought of.


So yeah. If anyone wants to go training, to any area ingame talk to me. This includes any low level areas, Tirantek, or wherever you haven't been :ph34r:

Disaster ingame.

#2 Gaddy

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Posted 24 February 2008 - 08:49 PM

This is a run-down of some good areas to explore and train in---for those who might not know where they haven't been, and to remind older players that some of them are around, lol.


EXPERT+ SUGGESTED AND/OR REQUIRED

Kill Imhotep
Pros-
-Good exp
-Great exp for healers if possible.

Req-
-Large party needed.
-Higher levels pref.
-Good healing.
-45 min to 1.5 hr.



Kill Blue Dragon
-KEYS REQUIRED!
Pros-
-Great exp, good drops
-Great training if it is done before killing Dragon.

Req-
-Level 29+
-Large party pref.
-Good healing.
-30 min to 1 hr.




Forest of Silence Training
-KEYS REQUIRED!
-Possible to train healers
-Possible mini-bosses.
-GREAT TRIP! Even I have not fully explored this area.
-Certain monsters can drop cool items.



Dungeons Training
-Keys required, though it would be great exp and interesting to go through collecting each key required.
-Good healing required.
-Good exp for all classes available, including healers.
-Monsters’ hp too low for huge groups.



Giant Chameleon
-Good exp
-Can be tough and monsters before are dangerous.
-Fun and interesting trip, several mini-bosses.
-Low gold, drops are good if needed.



Banshee
-Good exp
-Healer training available if possible.
-Healing boss can provide long term training if desired.
-Good training for decent party
-Possibility of good drop


Chronos Training
-Good exp for hitters.
-Can be annoying and dangerous due to traps, etc.
-Most characters expert+ can survive easily if care is taken.
-Good drops are possible from bosses and monsters.
-Good boss runs and experience.


Faravar Training
-Not a short trip most of the time.
-Great exp for hitters
-Interesting monsters
-Varied monsters and styles
-Never over crowd-able
-Possible boss
-One of the most interesting trips in game if you explore.


Desert/Captain
-Good old fashion exp.
-Easy, big parties are great here and gold is good.
-Healing boss provides good exp.
-GSW has been in a lot lately; it is really good exp.



Museum
-Great quest/boss trip.
-Highly variable on what you do.
-Healer training possible.
-Boss drop possible, but large party required for such.



Malok Area Training
-Very cool for groups of thieves.
-Profitable drops possible.
-Malok is rarely alive; so boss isn’t likely.
-Potions required!





LOWER LEVELS AND LEVEL LIMITS*

Orc Training
-Decent gold; decent exp
-Healing can be done with potions.
-Old school.
*There is now a mini-boss even.


Herric
-LEVEL 22 and UNDER
-Very cool area; one of the best.
-Good healing and damage required
-Very difficult due to level limit.



Scarlet Daggers Guild
-LEVEL 20 and UNDER
-Cool area, very detailed.
-CLASS LIMITED!
-Very quick trip unless low levels or training.
-Helpful drops possible.



Swamps
-LEVEL 25 and UNDER
-Can be over-run with large groups.
-Torch as weapons suggested.
-GREAT EXP!
-Good gold.


Lush Jungle
-LEVEL 25 and UNDER
-VERY difficult for level without a good party and healers.
-Crafting drops possible.
-Good gold and exp.
-Machete suggested weapon.
Wisdom is the principle thing. Therefore, get wisdom, and in all your getting, get understanding.
-Proverbs 4:7

#3 Crane

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Posted 24 February 2008 - 10:08 PM

I never thought the Forest of Silence had that good a reputation - heh!
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#4 Raylen

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Posted 24 February 2008 - 11:14 PM

What about that new area? Dvergar thingy? That might be a good place to go since no-one has finished it yet? Maybe? lol
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#5 Crane

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Posted 24 February 2008 - 11:22 PM

What about that new area? Dvergar thingy? That might be a good place to go since no-one has finished it yet? Maybe? lol


So far, no-one has completed it, but from what I can tell at the moment, the only way out of the area is to actually complete it, which makes it a little no-go until one of us discovers the all-elusive mumble key!

One area that is very difficult, but one that which you can log to local if you need a quick escape, is Shifting Sands. That's one of the few, if only, true teamwork areas in Nightmist multi. Completing it can yield some pretty nice amulets.
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#6 Gaddy

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Posted 24 February 2008 - 11:35 PM

My list is the same one from a year or so ago.
Wisdom is the principle thing. Therefore, get wisdom, and in all your getting, get understanding.
-Proverbs 4:7

#7 joanna

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Posted 09 March 2008 - 12:15 PM

hit me up if you are plannin to try and do shifting sands, wanna see that area

Dvegar area and castle darksparrow too :ph34r:

Edited by joanna, 09 March 2008 - 12:16 PM.





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