To make Staff.. Uherm "Scripto" Happy. I have formatted it in the same way as Trevayne has originally posted the rules.. The guideliness for other areas will come soon.
1)
Name: Mountains of Alichia, Forest of Enlightenment Forest, and Pirate Ship.
2)
Story: When Jahanna was once a town the city used this trade route to ship in goods and to hunt for food. The area is now abandon, a ship is now threatening to come to the land and take over Silversail, we must stop it before it is too late. ( The objective is to stop the ship in mid sea before it makes its way around to the town of silversail.)
3)
Restrictions: There is no restrictions on my part, but the rest will be up to current staff.
4)
Contents: The mountian area I would like some traps as the such heading toward Farvar making you fall back down to a lower level, as well as some type of "Ice Shards" That do kind of a heavy damage when you walk on the wrong square "May be duplicated as on the way to Chronos or Banshee. A little more damage would be propable due to the higher amount of high level characters ingame.
5)
Draw: This would be a challenging area I suppose for at least lvl 33+ It will be difficult to navigate and something new and exciting to fight for. Exp would be great, but you couldn't last long out there due to running out of mana, it would take a team effort to complete this area if it is put in on 1alt
6)
Writing samples: I would like not to give out the monsters as this will be a suprise, but look arounds I can do.
Mountians of Alichia: (Mountain Base): You are standing on a rocky path, tree limbs and rocks block your path, you have to climb and dig around carefully to make your way up the mountian.
(Look around):
Mountians of Alichia: (Mountian Base) You look up towards the sky as far as the eye can see. A terribly nauseous feeling overwhelms you as you hear thunderous sounds ahead that you have never heard before. A mist forms in front of your face as you breathe, as if you need a reminder of how unbearable the snow and wind chill is. You may plough on to the East..
(Entrance) To Forest of Enlightenment-
Forest of Enlightenment: There is a mist of fog under your feet as you walk. The smell is so pure and you breathe with ease. Sounds of birds chirping in the distance. The beams of sunlight seaping through the vines and trees. Not everything is as pretty as it seems, as you come to a sign that states danger.
Edit: Realized I made a mistake in this and changed it.
/read
Turn back now, Beward of what lays ahead! This place is not what it use to be.
If staff wants more they can ask.
7)
Maps: MAPS ALREADY POSTED
8)
Balance: The Balance will be relative to stronghold
9)
Excitement: It will be very exciting to see something new, give players something to level for rather than as stated above to do the same things over and over repetitivley.
10)
Need: It is needed expecially on 1alt, players 34 35 36+ have nothing better to do rather than the same areas over and over which are not a challenge really expecially if you have a cobalt. Main has Stronghold which is very difficult and drops items proceeding to lvl 31+
Edited by MegaBytes, 14 November 2011 - 12:18 AM.