Just A Thought
#1
Posted 14 July 2007 - 01:28 PM
Another thing i was thinking about is More Vault Space Plz!!!!
Maybe if someone else can come up with a suggestions on how the map system would work then maybe it would get supported or w/e but yea was jus some thoughts :x
#2
Posted 14 July 2007 - 06:59 PM
I think they'd need to cost a good bit more, but they could open in the /web server or the sort.
-Proverbs 4:7
#3
Posted 14 July 2007 - 07:33 PM
#4
Posted 14 July 2007 - 08:50 PM
#5
Posted 14 July 2007 - 09:23 PM
Death traps here and there are hardly ever hit if you know where you are going, and the point is that the maps are already posted online anyway...
I would support maps for many areas, especially ones that are already posted online, but maps in game would need to be a bit vague, something more like paths drawn up than grid squares laid out.
I mean this, more like drawn picture maps than grid square looking maps.
-Proverbs 4:7
#6
Posted 14 July 2007 - 10:06 PM
To begin with, maybe give a simple NM>Arilin>BT kind of map for new players? Nice and simple - just a scroll so they know where they are going. Maybe have it as an /examine in the tutorial so they not only get a vague idea of NM but figure out how to use the /examine or /read function.
I like Gaddy's idea on the drawn maps; similar to the one below just maybe more simple and with labels<3 I've introduced a friend or two to the game within the past month and they all like it and have started to play regulary, but this was only because I helped them with everything, showed them maps, how to use the maps, etc, like I would with any other new player; so if maps were applied to the beginning of the game (grid maps) it would definately help new players with the simpler parts of the game, like going to the basic training arena.
Edited by Äññöÿäñcë, 14 July 2007 - 10:08 PM.
#7
Posted 15 July 2007 - 02:15 AM
This does not preclude the suggestion above, but it might change things.
#8
Posted 15 July 2007 - 09:47 PM
MoRe VaUlT SpAcE pLz!!!!!!!!!!!
#9
Posted 15 July 2007 - 09:54 PM
As for the additional vault space. I would suggest that for a cost, players could increase the size of the account vault.
Edited by Pureza, 15 July 2007 - 09:55 PM.
#10
Posted 17 July 2007 - 05:37 PM
but really, you get onto a map site like that - you have a full list of maps everywhere ingame, you scroll for one named "Boars Tusk Inn" etc, because i know that if you read the descriptions you'll find out the town itself is called "Nightmist" not only the game, but not very many new players do read descriptions, so would be much easier for a mini map to be added ingame - which hopefully will be seen in nm2.
500k for the expansion of account vaults; 100 extra spaces. <3
#11
Posted 18 July 2007 - 03:28 AM
Save yourself some time and gold and just have crits as holders.
#12
Posted 18 July 2007 - 03:55 AM
all you have to do is have extra crits that hold your stuff instead of buying a bigger vault.
Save yourself some time and gold and just have crits as holders.
a good advantage of doing it that way is that your items will show up when you do /search, when they otherwise wouldn't if you had them in a vault
#13
Posted 18 July 2007 - 05:39 PM
On a side note, I don't support adding vaults. If you've got so many precious items buy a clan room vault, the account gets cluttered enough with 100 items in it.
On a second side note, I'd support a new thread for making /search list items in the vault too.
#14
Posted 18 July 2007 - 06:03 PM
http://www.nightmist...showtopic=25027
JLH noted the topic.
#15
Posted 18 July 2007 - 07:50 PM
JLH: it's on my list
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