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#1 The Joker

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Posted 31 October 2012 - 02:56 AM

If a torch causes more damage, so should Flame. Questions, comments?

"LeTs PuT a sMiLe oN tHaT fACe!"

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#2 Freek

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Posted 31 October 2012 - 04:02 AM

Been suggested many many times. As well as making Flaming Arrow low level and good in swamps.
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#3 Apocalypto

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Posted 31 October 2012 - 05:35 AM

You can't use flaming arrow in swamps dumb ass.. lol


Edit: damn vodka, only read part of things

Edited by Apocalypto, 31 October 2012 - 01:48 PM.

Apocalypto

#4 Freek

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Posted 31 October 2012 - 05:54 AM

You can't use flaming arrow in swamps dumb ass.. lol


Duh? Hence making it LOW LEVEL and MODIFIER VS SWAMPS.

Kids these days.. Can't read.
Freek ingame.

#5 Perfection

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Posted 31 October 2012 - 06:19 AM

i don't see any problem, try useing a torch on your mage and hit things, you'll be happy with the results :lol:
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#6 Pureza

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Posted 31 October 2012 - 08:41 AM

And I thought only I meleed with a mage. Granted my mage does have a Staff of Light on.
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#7 Stig

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Posted 31 October 2012 - 10:56 AM

I do agree that Flame should do extra damage against the swamp monsters, but engine limitations prevent this and it is impossible to implement this feature without rewriting the game.

#8 Freek

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Posted 01 November 2012 - 01:37 AM

i don't see any problem, try useing a torch on your mage and hit things, you'll be happy with the results :lol:


But thier hit rate is so bad. They actually gain pretty good exp when they dont fizzle. Just the stam regen sucks.


I do agree that Flame should do extra damage against the swamp monsters, but engine limitations prevent this and it is impossible to implement this feature without rewriting the game.


Yep. Silly engine.
Freek ingame.




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