Posted 27 February 2004 - 03:32 AM
Yes Mages can be better, but allow me to address a few of your points.
1: For masters of magic, yes they do. A high fizzle rate can only be expected for the lower levels, but one must imagine a level 30 mage would have a reasonable understanding of his art, and only fizzle very rarely.
2: I believe this is decided through some form of formula using intelligence and wisdom, so ultimately, the frequency of this lies in the hands of the statistics the user settles for.
3: Your right, they don't do enough damage.
4: I see no problem with their mana usage, perhaps, if nothing else, it may be a little too high.
5: Mages have crap HP for a reason, this reason is just invalidated at the moment.
6: Mages get stamina way late because of the rewards they are supposed to yield at higher levels.
7: Mages are hard to train because of the rewards they are supposed to yield at higher levels.
8: Mages, as users of magic, are not meant to wear lots of armour due to the effect it has on their abilities to channel magic. Meanwhile, massive armour combined with Aura of Protection would be ridiculously too much.
9: Invisibility works for a more than reasonable amount of time, camouflage however, is excessive, whichi is what I imagine you are comparing it against.
10: No one cares, staff at least anyway, that you play other games, this isn't those games.
11: Mages have plenty of spells, I imagine what you meant to suggest, was that they have no good 'middle ground' training spell, for their adolescent levels.
"PK'ing has just become a battle of superior numbers." ~ Goldfish.