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Spell Idea


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#1 Gaddy

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Posted 15 March 2004 - 08:46 PM

I would call it a type of alchemy, or leech. The idea being...well, let me just type it all up and sum it up at the end.

Arch mage spell (I don't really think it should be for lower than arch)
Leech (for lack of a better name)
Can be used while invis without becoming un-invis, however a chance of being 'felt' like that of steal, lower % though.

It would be attatched to another player (who must be out of town, to prevent people from leeching their own alts in a pub or something so they get hp and mana to mage).

You'd be on the square of the enemy party and cast it. It could be casted onto multiple crits.

I think it would be reasonable to have it leech an ammount of hp equal to the mages cons*3/2.5 for 19 cons that would be 22-23hp and for 18 cons 21-22. Then if there were a crit with mana leechable, the mages wisdom*1.5 leeched from the oppentents mana.

Multicasting it would make it to where a larger party would be at a great dis-advantage to mages, which makes very good sense. If a party of 5 got it on them, that'd be around 120hp and something like 35 mana if the party had a cleric.


If the mage weren't on the same square then the effects of leech wouldn't happen, however the crit would still have the leech spell on it, so if the mage went to the square it would have the time continue.

I'd say it should wear off after about 1.5mins, and leech every 15-30secs (at random).

Characters would resist this determined by int O.o Higher int would make it wear a little faster and be spotted more often. Something like int*3/2 = % to resist, add something about level in there also maybe. The leech could be cancelled by clense or something like that.


I don't know, I thought this was a pretty good idea that just kind of popped into my head. I don't think I'm taking it from anywhere, although it would obviously be in some other games i would think, probably not exactly the same though, or for a different class.


I think it would help to even the scale for mages. Really mages ought to be kind of like a solo-crit in my opinion, along with druids. A mage should be able to stand it's ground even against 3-4 other characters; however, it shouldn't be so strong as to dominate another equally high leveled crit w/o problems. This spell would give mages an advantage against larger parties without making them un-stoppable to a single crit.

Feel free to flame or add ideas or comments, I'm not touchy.

-Gaddy
Wisdom is the principle thing. Therefore, get wisdom, and in all your getting, get understanding.
-Proverbs 4:7

#2 Wolfgang

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Posted 15 March 2004 - 08:59 PM

Shouldnt this be posted in the Individual Class Discussion forum? you know... with the rest of the suggestions for mage spells?

But anyway... i dont really like this. It

What the what?


#3 Squee

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Posted 15 March 2004 - 09:01 PM

Can this spell kill people? If I had a party of...say 10 mages, and we all casted this at the same time, we could kill people pretty quickly and they wouldn't even notice.
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#4 deadman

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Posted 15 March 2004 - 09:13 PM

Would make a mage to overpowerful multiple times 20-30 hp at a time?.. an being able for mult ppl na.
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#5 Flux

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Posted 15 March 2004 - 11:50 PM

Appreciate the effort that went into the post, but it doesn't address class balance suitably. My main mortal crit is a mage and even then, I wouldn't want to see it in.
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#6 Gaddy

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Posted 16 March 2004 - 02:06 AM

Well, I don't really see where this becomes over-powered for mages.

1. Only 1 leech spell could be on a crit at a time, i just kind of thought that would be obvious, and it being 'leeched' would show up in look over and it could be cleansed.

2. It was intended to be a 2 stam spell, guess I just forgot to mention that.

3. The fizzle rate + fail to succeed rate + resistance by other player would make it to where a party would probably see the mage casting it after 3 attempts.

4. It'd basically be a solo-mage ability because if you've got 3 thieves with you, and you waste time starting to leech people (and to leech you have to be in same square), they will notice and vision and kill you. The idea being to make a mage able to leech off of other players while fighting them, if you say the mage could have 3 thieves+ with and just leech then attack, that is kind of obvious, but why would a player wait when they can kill w/ or w/o leeching? Much less with giving up them being there and having their crits get visioned out. That's also that a player with a big party is usually training, and they wouldnt stay still, the mage would have to follow them around, it would be fun to see...

i really don't see how it's overpowered, but i also dont see anyone saying they agree with me..hmm.
Wisdom is the principle thing. Therefore, get wisdom, and in all your getting, get understanding.
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#7 Squee

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Posted 16 March 2004 - 02:10 AM

Joe_Ranger has a leech casted by Jane_Mage. Jon_Mage comes along and tries to cast leech on Joe_Ranger...but he can't?
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#8 Gaddy

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Posted 16 March 2004 - 04:20 AM

Exactly.

You see, im not thinking of this like attactching a little bug onto the enemy, it's more of like, a mind thing where the mage is draining the crit of power with the mage's mental powers. The name leech makes it un-clear, but i dont know what else i'd call it.
Wisdom is the principle thing. Therefore, get wisdom, and in all your getting, get understanding.
-Proverbs 4:7

#9 Deval

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Posted 16 March 2004 - 04:32 AM

Leech is a perfectly suitable term. I would have used it myself.
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#10 Squee

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Posted 16 March 2004 - 04:40 AM

Oh, see. When I first read it, my mind's eye saw the mage summoning an actual leech and attaching it to players. o_o;
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#11 Wolfgang

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Posted 16 March 2004 - 01:59 PM

My problem is not in the name, but within the spell itself. Leech tends to be a spell in RPG's... the kind you play on a video game console. I dont see it working or being implimented.

Personal opinion: Leeches mana or HP only. One or the other, not both.

What the what?


#12 ice_cold

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Posted 17 March 2004 - 02:00 PM

im definately not in favor of this
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ScarletMuse 03/2/2005 11:20am




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