For many years now the adventures of Nightmist have fought amongst small groups of orcs through the caves, and the orcs were no match against our brave warriors and skillful mages.
With each passing day the orcs would grow weaker and weaker against our armies of fighters, mages, rangers, and the help of our noble paladins. It was only until this fall, that the orcs grew stronger than ever, and it would come to be, that something bad was about to occur in the realms of the mist, more great and dangerous then anything we have witnessed.....
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General Lord Totum: The Orc Army is but few towns away, we must act fast!
Knight: Should we gather up any man able to fight against these creatures my lord?
General Lord Totum: Use any force we can......
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This quests will involve an area of open fields similar to the meadow to the far east of the realms. As General Lord Totum has called for any force available, the quest will be open to ALL levels of characters, providing they can make it to the fields alive
When you get to the field you will see General Lord Totum at the gate, and you can talk to him to get the information about the war and the ranks of the orcs.
As an orc army, it will need ranks, which would usually be 4 types of Orc....
Orc Infantry: The largest group, and lowest rank of orc. Same str and defence as the normal orcs have, but with extra armor, and added attack because of the weapons they wield.
Orc Cavalry: These types of Orc ride upon some kind of beast, similar to the beast in which the orcs rode in tolkiens books. These orcs would have greater dexterity, an would be harder to cut down.
Orc General: The orc general being the largest and most powerful of the orc army. lower levels, watch out for this one.
Orc King: Obviously a level 30 boss monster, the orc king being the highest rank in the orc army, and typically being only one of them. The Orc king would need to be made hard enough to allow this quest to last atleast a month, and once the king is dead the war would be over. however, each orc you kill would re-spawn (time depends on what rank), until the king is dead. Once the king is dead, each orc you kill in the orc army will not respawn, once all orcs are dead the quest is over.
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Squares on the Orc Plains should NOT have PK enabled as this is a team-based quest, and killing other players at the war would be stupid.
The reward to the person killing the king should be greater than just a unique weapon or armor. I would like to introduce something which has NEVER been done before in nightmist, and as the Orc army is a one time quest, and such a great quest in which the whole community comes together and works together as a large team, the reward should be something great also.
REWARD
The reward will be given to the person who destroys the Orc King. The Orc Plains (where the battle takes place) would be large enough to fit a brand new town, as well as a castle.
The hero of the quest will be dubbed Sir <name> and will be granted the power to design his/her own town upon the Orc Plains, in memory of the war, introducing new weapons and armor to the land: The Orc Armor Set, and new weapons used by the orc army.
On the outside parimeter (sp?) of the town will lie castle walls, and a gate with watch towers incase of any incoming invading armies.
The gate, could perhaps lead to other lands, another realm with whole new towns and cities, and new monsters etc. as i personally think this world is becoming too small for all these new players ^.^
Edited by Zelimos, 23 August 2004 - 12:57 PM.