Jump to content


Photo

Are The Drop Rates On Rare Items Just Too Low?

Main 1-Alt

  • Please log in to reply
4 replies to this topic

Poll: Are the drop rates on rare items too low?

This is a public poll. Other members will be able to see which options you chose

Are the drop rates on rare items just too low? What do YOU the players think?

You cannot see the results of the poll until you have voted. Please login and cast your vote to see the results of this poll.
Vote Guests cannot vote

#1 Bane

Bane
  • Members
  • 51 posts

Posted 23 June 2022 - 01:38 PM

What do you think guys? Are the drop rates just too low, do you lose motivation often? Does the game feel too tedious? Do you struggle with the risk reward system as current?

#2 brewcrew

brewcrew
  • Members
  • 467 posts

Posted 24 June 2022 - 04:15 PM

I can't speak for main, but with 1alt you need multiple users to get some of the rarer items and then to have to sit in on a random.......its too tedious at times especially with null drops.


Edited by brewcrew, 24 June 2022 - 05:22 PM.

Prophet 1a #1 pande pwning clan!

#3 Banishment

Banishment
  • Members
  • 532 posts

Posted 25 June 2022 - 04:03 AM

Yep, the only thing we have to look forward to on 1a is grinding out levels. Most boss trips on 1a also take far too long.

#4 Cadabra

Cadabra

    (¯`·¸¸» ÇåÐàß®ä «¸¸·´¯)

  • Members
  • 2361 posts

Posted 27 June 2022 - 03:33 PM

1alt drops rates are crazy low considering the time and effort it takes to kill a higher tier boss. Not to mention they have a high chance to drop a levelling item too.

 

Way to grindy to do anything on this game these days. 


Nightmist is like Pringles, once you pop you just cant stop.

#5 Gaddy

Gaddy
  • Advisors
  • 5252 posts

Posted 29 June 2022 - 04:40 AM

What do you think guys? Are the drop rates just too low, do you lose motivation often? Does the game feel too tedious? Do you struggle with the risk reward system as current?

 

Think you hit the nail on the head. Risk-reward is way off for rare items.

 

Rare seems to mean something different to staff than it does for players. It is like the idea of quest items transferred over to regular boss drops. The biggest bosses having the worst drop rates is backwards to me. The biggest bosses need to be the most worth killing.

 

Personally, I would like to see ACTUAL quest items put in-game at these terrible drop rates, and have the boss drops bumped up the collectable rates of 20-35% so that folks can gear up their parties on Main or clannies on 1-Alt.

 

 

 

Actual quest item suggestions (could crowd-source alternative names and descriptions):

  • Semi-common on big boss:
    • Stat-mod amulets
    • Christmas Blade
    • Joy to the World 
    • Chains of Krampus 
    • Silent Night 
    • Kiss of the North
    • Bracelet of Defense 
    • Obsidian Battleaxe
    • Black Sword
    • Rune Staff
  • Rare on big boss
    • Aegis of Light 
    • Ring of the Wise 
    • Bracelet of Wisdom
    • Glacial Crown
    • Witches Gloves
    • Rune Blade
  • Rare on uber boss
    • Snowflake of Insight
    • Frosted Festoon 
    • Rose Garland 
    • Ring of Eminence
    • 5-ac ring
  • Ultra-rare on big and/or uber bosses
    • Double-stat mod amulets
    • Ruby Ring 
    • Inquisitor's Ring 
    • Boots of Haste 
    • Bracelet of Protection
    • Staff of Light

Wisdom is the principle thing. Therefore, get wisdom, and in all your getting, get understanding.
-Proverbs 4:7




4 user(s) are reading this topic

0 members, 4 guests, 0 anonymous users