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Faster Stamina Regen Rate


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#1 Stigmata

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Posted 21 March 2004 - 04:49 PM

It just occured to me while quickly looking over the '7 stamina thread'............obviously the majority are against fighters getting another stamina, and the majority agree that fighters need something to attract people to playing them over other classes.

How about this -

Not sure if most of you knew, but a while ago all stamina worked on the same loop....that is to say that everyone regened at the same time (which is what made stamina tricks possible). Now JLH has altered it so stamina is crit based, so using all of your stamina 1 second before another player is due for a reset wont get you back yours at the same time.

Because fighters are a pure melee class, why not update them so they get a quicker stamina regen rate........I believe it is about 10 seconds for a partial regen after using all your stamina, so would it make fighters worth playing if they regened partial stamina 1 second quicker than everyone else?

Obviously the actual regen time would need to be discussed, and it could also work with other stats like dex (more dex, quicker regen)

Discuss away.
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#2 Thrice

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Posted 21 March 2004 - 05:09 PM

Makes sense, but i think it should be con = faster regen rate, not dex. But yeah its a good idea, because there isn't any other constructive ways to make them better. I think a small HP boost would be helpfull too.

#3 dec

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Posted 21 March 2004 - 05:42 PM

yeah i like this idea i think it could be done easily enough, but im not a programer so...meh
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#4 Rappy_Ninja

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Posted 23 March 2004 - 12:20 AM

I think it should be put in but based on con instead of dex ( would even out lings and dwarves a lil )
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#5 Despair

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Posted 23 March 2004 - 01:18 AM

I think it should be put in but based on con instead of dex ( would even out lings and dwarves a lil )

I kinda agree with this . . . but wouldn't something as fast and agile as a halfling have a better stamina refresh rate than something as big and dumb as a half orc . . . as the more physically fit you are the better your stamina is . . . maybe one thing that could be looked at that will give a whole new depth to the game could be, different races having more stamina, and some having faster refresh rates . . . it will take a lot of balancing with regards to damage and refresh rate speed, however it may be something worth concidering

Edited by Despair, 23 March 2004 - 01:20 AM.

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#6 Oasis

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Posted 23 March 2004 - 03:16 PM

This is a great idea Ste. Possible base it on the level of the fighter for how fast the stam regen is.

#7 alone

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Posted 23 March 2004 - 03:34 PM

Why not have lvl, con and dex all play a part? Or is that too next year? :)
But I suck at Maths, so, anyone wanna come up with anything?

I like the idea, would make them a more desirable class (duh).
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#8 Rappy_Ninja

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Posted 23 March 2004 - 08:35 PM

I think it should be put in but based on con instead of dex ( would even out lings and dwarves a lil )

I kinda agree with this . . . but wouldn't something as fast and agile as a halfling have a better stamina refresh rate than something as big and dumb as a half orc . . . as the more physically fit you are the better your stamina is . . . maybe one thing that could be looked at that will give a whole new depth to the game could be, different races having more stamina, and some having faster refresh rates . . . it will take a lot of balancing with regards to damage and refresh rate speed, however it may be something worth concidering

fine by me since I use mostly fighters and I dont own 1 non ling in my acct... lol
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#9 ice_cold

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Posted 26 March 2004 - 07:49 PM

I think it should be put in but based on con instead of dex ( would even out lings and dwarves a lil )

I kinda agree with this . . . but wouldn't something as fast and agile as a halfling have a better stamina refresh rate than something as big and dumb as a half orc . . . as the more physically fit you are the better your stamina is . . . maybe one thing that could be looked at that will give a whole new depth to the game could be, different races having more stamina, and some having faster refresh rates . . . it will take a lot of balancing with regards to damage and refresh rate speed, however it may be something worth concidering

the faster you run, the quicker you get tired right? constitution seems a lot more fit for this area, as its more like fortitude
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#10 Epic

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Posted 02 April 2004 - 02:47 AM

Why not have lvl, con and dex all play a part? Or is that too next year? :)

lol, thats to next next year.. :blink:

Not a bad idea tho, giving them stam 1 or 2 seconds quicker

#11 Malavon

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Posted 03 April 2004 - 12:14 PM

I don't think this would actually help them much... although I think it's a good idea, I still think they need a bit more.

#12 Stigmata

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Posted 03 April 2004 - 04:16 PM

How would it not help them? It gives them a faster attack rate than any other class, meaning on the whole they get to hit more times.
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#13 Gaddy

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Posted 04 April 2004 - 01:35 AM

It wouldn't help too much if you used 1 fighter in a party with rangers and theives and stuff; however, in a fight or a party of fighters it would help a great deal. They would probably be used more just for their ability to get stam faster, therefore able to make gold quicker by killing monsters more often and having that extra stam (they gain 4 rather than 3, different from all of the max 5 stam classes)...i think the idea is reasonable and makes a bit of sense, fighters ought to have great endurance and stuff...to fight :)
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#14 Bean

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Posted 05 April 2004 - 06:00 AM

Why not give them 5 out of 6 stam regen too?

I always thought it should be 5 regen on 6 stamina anyhow... It makes sense... for fighters at least.
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#15 Borken

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Posted 26 April 2004 - 09:26 PM

Bringing up an old topic here, but having fighters with a quicker regen rate on stam would definitely be a great way of making them a more desirable class without giving them too much of an edge against others. More stam would be pointless, and an ability would defy the point of being a total melee class. This idea is the best so far to bring fighters back up to scratch.
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#16 Lich

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Posted 28 April 2004 - 07:40 PM

I have to agree with borken. its probally the best idea because, anything else would make the class to over powered.
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#17 Deval

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Posted 29 April 2004 - 03:41 AM

Lich and Borken, there have been a few decent discussions on fighters that are sadly slipping to the bottom of the pages. I suggest you take a look at some of the ones by older known players, there is some good stuff in those too.

Whilst this improvement would succeed in making fighters a more useful character to use, I feel it doesn't address the problem of making them more interesting. Alot of the complaints I see is that fighters are 'too boring', so whilst I can see how this would help balance the class, it wouldn't help to eliminate the mundane nature of the fighter.

Edit: There were a couple of decent ones on old forums too.
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