Pre-casting In The Triplex
#1
Posted 19 March 2005 - 11:57 PM
#2
Posted 20 March 2005 - 11:32 PM
When you are fighting in triplex, it's a "Best of the Best" competition (sorry for any copyright infringement Epic ). People enter on their best character. Now, many will argue "No precasting, so not fair, that mage/druid has like, 170 armor!" Too bad. It's a mage and druid skill. It's not fair to limit a class's spells. The fight in the Triplex should not be about whether the ranger can hit his attack macro before you can hit you're armor spell macro; it should be about who has the better crit.
Also, I just tested something. A five-second countdown doesn't remove the effects of Rage on berserkers. Why should they be given a strength boost (granted it takes away dex) if a cleric cannot cast enhance on themselves?
Triplex, again, is about who has the better crit. Not who can hit a button quicker.
deimos the noob said no
#3
Posted 20 March 2005 - 11:39 PM
Edited by Shadic, 20 March 2005 - 11:41 PM.
#4
Posted 20 March 2005 - 11:43 PM
A spell is an aquired skill.
If a zerker can use an ability to raise his strength, why can't a cleric?
deimos the noob said no
#5
Posted 20 March 2005 - 11:47 PM
How ever if 2 people go to battle don't they prep befor hand not during the battle
I think spelling is ok just as long as its done with in the time of the countdown so that when the battle start they don't have there stam gained back
#6
Posted 21 March 2005 - 01:07 AM
A zerker with rage on loses dexterity, giving them a disadvantage also.Ability is a skill.
A spell is an aquired skill.
If a zerker can use an ability to raise his strength, why can't a cleric?
A cleric casting stat increasing spells on itself gains dexterity and strength so it doesnt really even out.
#7
Posted 21 March 2005 - 01:35 AM
deimos the noob said no
#8
Posted 21 March 2005 - 02:03 AM
It's not really a major deal to me, but it makes more sense to me that spells still be allowed to be casted.
Triplex has been pre-cast since before most of us played the game.
-Proverbs 4:7
#9
Posted 21 March 2005 - 02:34 AM
Main crits:
Crane
Europa
Don't kill the
#10
Posted 21 March 2005 - 03:15 AM
if u make it no precast defeats purpose of clerics for sure and will persuade many to go on regular attacker alts(ranger/zerk etc) and no1 uses pallys as it is
so keep it old school triplex bin running for a good 4 years now keep it is at is the way we all like it....lets get 2 real problem wit triplex...final round
ah the intelligence of combusta, the envy of all nightmist players...
o shut up tony
#11
Posted 21 March 2005 - 03:26 AM
David
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#12
Posted 21 March 2005 - 03:27 AM
deimos the noob said no
#13
Posted 21 March 2005 - 04:23 AM
#14
Posted 21 March 2005 - 04:50 AM
lol no problem(sorry for any copyright infringement Epic ).
I voted no, precasting more often then not will make the fights go alot faster thus when you get your ass kicked by 2 zerkers and a cleric within 6.3 seconds you get very angry. It's been no precasting since day 1 and in my opinion it should stay that way
#15
Posted 21 March 2005 - 05:02 AM
Triplex has always been pre-cast, and the subject of changing it is just because of the new 3v3 dueling thing on the 5 sec countdown that makes every spell cancel and whatnot.
-Proverbs 4:7
#16
Posted 21 March 2005 - 05:09 AM
I feel if we can raise an issue over precasting.. special potions is just as big of an issue or even more. Lets have something done about this to bring back the way the triplex once was.
#17
Posted 21 March 2005 - 06:21 AM
#18
Posted 21 March 2005 - 02:04 PM
I brought up the issue of special pots before, since they are kind of like using steroids. Staff said that they should not limit them if people want to waste time/money getting them.
deimos the noob said no
#19
Posted 21 March 2005 - 06:27 PM
I guess if you feel strongly and think there would be enough support, make a poll about this too. It wouldn't have my support and I don't think it would be worth JLH's time.
I'm happy to go with what the majority of the players want though as always.
Keep on this topic with the post here please. It is easier for me to just click the button obviously but that's not what is important. I would hate to think that we'd be stopping clerics and mages etc standing a chance in the Triplex by changing this :-/
#20
Posted 21 March 2005 - 10:59 PM
A mage has 250ish hp---and top AC is rather low--to where it'd be rounded by 2 unspelled crits---if not one.
They'd have to hold their AoP macro before the start hoping to get the spell cast---they'd be far less able to drink potions or attack in the first round, and that really makes them a bad choice since many of the deuls in the Triplex are determined by the first round.
Clerics wouldn't be able to pre-cast enhance, RF, or Holy Might...making them not too great. They could still hold their own and heal in the first round, but they'd lose their steam also I think.
There are all kinds of advantages and disadvantages to precasting and not precasting. Personally, I don't see why it'd be changed away from pre-casting. Either way I'd still think well of the event, and join it when I can...but I'd have to pick by pre-cast or not rather than simply my 'best' crit or the one I particurally want to use.
-Proverbs 4:7
#21
Posted 21 March 2005 - 11:21 PM
ah the intelligence of combusta, the envy of all nightmist players...
o shut up tony
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