Hi everybody. Here's something for you designers again.
What I'm looking for are NPC designs, but what kind of NPCs, do you ask? Ones that bring life to the cities. They can be named characters, generic citizens, entertainers etc, whatever takes your fancy. Note that this is to bring life to the cities and the game, not to offer quests... although that option will remain open in future depending on what's built.
What will be ideal in an NPC design submission.
- Name: Obviously. Who or what are they?
- Description: A good, solid description will make the chances of your NPC being accepted far higher.
- Picture: If an existing in-game picture suits their appearance, this will help greatly. Look in your gfx subfolder for ideas, and link to images here with a picture link in the form of, for example, http://www.nightmist...nmpics/1000.jpg (hover over the link to see the full string)
- Location: Which city/cities are they suited? Which shop or area should they be?
- Movement: Are they static, or do they move around in a loop, or start at one point and eventually disappear somewhere else?
- Dialogue: What do they say? Do they have random lines, or do they speak a specific set of sentences in order?
Things to consider:
NPCs that point out certain landmarks in their dialogue will be grand, especially in Nightmist where newcomers can easily get lost.
Cities that often seem deserted, or should be busier than what they appear to be, could benefit from NPCs more than cities that are often populated.
Consider the theme of the city. For example, citizens wandering around Arilin will feel oppressed by the Harabecan occupation, while those in Natura or the Coven (1-alt only) will be very naturalistic in nature.
Those that reveal hidden areas in their paths (say, the route to the Pawn Dealer's in Silversail) could prove interesting.
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Other than that, unleash your creativity!