Library info for Crystalline Soul Prison:
Armor base: 2, Can be worn by: clerics, druids, fighters, mages, paladins, rangers, thieves, pacifists, Description: What appears to be simple glass vial hang upon silver chain is actually a dark magical artifact. It’s enchanted with the ability to steal very souls of powerful beings and transfer their energy to it’s wearer., Level needed to equip it: 30, Strength modifier: 0, Intelligence modifier: 0, Dexterity modifier: 0, Constitution modifier: 0, Wisdom modifier: 0, Charisma modifier: 0.
Concept is so, you originally get the "uncharged" amulet and then "use" (/give command) it on bosses to capture their spirits for your use, turning the amulet into a stat modding one, corresponding with a boss you give it to. The boss would be destroyed in process, similar to how you can "kill" roc with rotten rats. For example, give that amulet to Spider King and recieve Arachnae's Soul Pendant, which grants you +1 Char.
Spider King is here with you.
Spider King attacked you with jewelled gauntlet for 69 damage.
/give Spider Crystaline
You gave a Spider King: Crystalline Soul Prison.
A Spider King gave you: Arachnae's Soul Pendant.
You absurbed Spider King's fighting spirit into your pendant, it's body falls dead.
Note that you don't recieve usual boss' drop, nor gold if you attempt to kill it in this way.
Should you desire to switch the amulet to another stat mod, give it to jewel-maker npc in Crafting Tower to change it back into original "uncharged" form.
Following bosses would be corresponding with following stats:
Time Knight - Knight's Soul Pendant, 2ac, +1str
Atrinum Monarch - Monarch's Soul Pendant, 2ac, +1 Int
Giant Chameleon - Beast's Soul Pendant, 2ac, +1 Dex
Crystal Giant - Giant's Soul Pendant, 2ac, +1 Const
Blue Dragon - Dragon's Soul Pendant, 2ac, +1 Wisdom
Spider King - Arachnae's Soul Pendant, 2ac, +1 Char
Comparing profits from killing Aet'thol with new drop added against two other amulet droppers:
Imhotep:
Completing Pyramid of the Mortal God and killing Imhotep takes around 40 minutes. Imhotep himself drops Golden Ankh 5% (1mil worth), Triangle of Thunder 5% (1mil worth) or Withering Scarab 5% (500k worth) and 15k gold. Also along the route you gain additional 35k gold and have chance at Anubis Mask 2% (250k worth). So in total you profit:
1mil*0,05 + 1mil*0,05 + 500k*0,05 + 15k + 35k + 250k*0,02 = 180k per trip or 270k per hour.
Aet'thol:
Unlike Imhotep, getting to Aet'thol is simple and fight is almost risk-free. Getting inside crypt and killing it takes 7-12 minutes (10 minutes average). Aet'thol drops Lich Dust 20% (30k worth), Amulet of the Lich 10% (150k worth) and now Crystalline Soul Prison 1% (1mil worth) and also 2k gold. So in total you profit:
30k*0.2 + 150k*0.1 + 2k + 1mil*0,01 = 33k per trip or 198k per hour.
Wolf Lord:
Same arguements. Wolf Lord takes 10 minutes to kill, drops Feral Choker 2% (1mil worth) and 2k gold.
So in total you profit:
1mil*0.02 + 2k = 22k per trip or 132k per hour.
So adding new drop to Aet'thol increases his total drop worth by 30%, making him more profitable then Wolf Lord to hunt (rightfully, as he is also more difficult to kill) but significently less profitable then Imhotep. I did not take exp gained on each boss into calculation, although it also would favour Imhotep trips over others.
Edited by Sleeping, 15 June 2008 - 08:06 PM.