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Even More Lvl31 Bosses For Main Server!


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#1 Sleeping

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Posted 11 June 2008 - 03:26 PM

Mammoth
Location:
Mammoth Graveyard: This massive cavern is filled with corpses of great beasts, mostly untouched by decay.They seem to look as if they died of disease or some other natural causes, as no wound is visible on their bodies. Suddenly you sense motion out of corner of your eyes, perhaps not all everything here is dead..
*Need Dwarven Pickaxe to enter, Need to be level 31*

Posted Image

Room before:
Icy Cavern: As you look up you see thousands of spikey icicles clinging to the ceiling. As the cicles melt, drops of water drip on the floor. A single drop plummets down and splashes on you. The foul stench of decomposition gets stronger with every heart throbbing step. The cavern continues to the North and South. You notice large crack in western wall and there seems to be an empty space behind it.
(Go west without dwarven pickaxe)
The crack is too narrow to squeeze past; perhaps you could widen it with proper tool.

Look over:
Among the largest natural creatures to ever walk Nightmist, its size could rival most dragons. Covered in thick hair to survive a harsh climate, it stands over 16 feet tall and weilds massive tusks possible of causing you mortal damage. It seems the mammoth has been dead for a long while, yet it’s spirit has returned to its corpse once again to punish ones who dare to disturb it’s grave.

Mammoth attacked you with it’s tusks for xx damage.
Mammoth slams ground with forelegs, causing ice stalactites to fall upon you for xx damage.
Mammoth attempts crush you with it’s trunk for xx damage.

300k hp, 30% undead, attack speed and damage similar to giant sand wurm

Random quotes:
Mammoth: Roar

Death Message:
You attacked an Mammoth for xx points of damage, killing it.
Mammoth: Rooooar.

Drops:
5% Permafrost Blade, 5% Ivory Guard, 40% Mammoth Hide Boots

Permafrost Blade
Base damage: 25, Can be used by: fighters, paladins, Description: Forged eons ago by unknown civilization this weapon was frozen in solid ice until now. Extreme pressure and temperature had changed metal, making it appear transparent and always chilling cold to touch. It seems to have harmful effect on some fire loving creatures, Level needed to equip it: 31, Magical: No, Vamparic: No, Armor: 0, Strength modifier: 0, Intelligence modifier: 0, Dexterity modifier: 0, Constitution modifier: 0, Wisdom modifier: 0, Charisma modifier: 0, Poison chance: 0, Poison/30s damage: 0, Monster damage table: fire:1.5/demon:1.5/dragon:1.5, Mana leech: .
Notable creatures to be affected: fire ant soldiers, demonic soldiers, demonic general, blue dragon

Mammoth Hide Boots
Armor base: 5, Can be worn by: clerics, druids, fighters, mages, paladins, rangers, thieves, pacifists, Description: Sown from rough hide of slain mammoth, this footwear is perfect for cold climate. Level needed to equip it: 31, Strength modifier: 0, Intelligence modifier: 0, Dexterity modifier: 0, Constitution modifier: 0, Wisdom modifier: 0, Charisma modifier: 0.


Wraith King
Location:
Burial Chamber: This room has been hidden underground until it was first discovered by gnomes. Unknown paintings decorate floor and walls, which seems to be messages in some long forgotten language. There is large coffin standing directly in middle of the room, strangely though it seems empty..
*Need Wraith Essence to enter, Need to be level 31*

Posted Image

Room before:
...

(Go west without wraith essence)
As you approach western passage, transparent wraith-like figure appears before you. "You are not one of us..."

Look over:
The spirit of a long dead ruler who’s kingdom have been forgotten in the sands of time. Standing easily over 2m, he once was a great person among living people. Wraith King looks enraged as you enter his presence.

Wraith King attacked you with it’s psychic assault for xx damage.
Wraith King blasts a ray of blinding light at you for xx damage.

50k hp, self healing, 80% undead, attack speed and damage similar to giant chameleon.

Random Quotes:
Wraith King: Future holds much darkness for you.
Wraith King: Your heartbeat will cease now.

Death Message:
You attacked an Wraith King for xx points of damage, killing it.
Wraith King: My spirit will life on forever.

Drops:
2% Ancient Royal Crown, 5% Demon-forged Ring, 10% Wraith Essence

Ancient Royal Crown
Armor base: 2, Can be worn by: clerics, mages, pacifists, Description: Worn by fearsome sovereigns of forgotten empire, this crown was created by greatest jewelers of their time. Encrusted with countless diamonds, it amplifies even faintest light source and changing it into dozen colors. As you wear it upon your forehead, you notice you can attempt to influence minds of people around you. Level needed to equip it: 31, Strength modifier: 0, Intelligence modifier: 0, Dexterity modifier: 0, Constitution modifier: 0, Wisdom modifier: 0, Charisma modifier: 1.

Demon-forged Ring
Armor base: 4, Can be worn by: clerics, druids, fighters, mages, paladins, rangers, thieves, pacifists, Description: This ebony metal band was created by no mortal hand and some unknown evil seems to be enclosed within. It feels wears warm to wear, as if it still holds some link to the flames of demon world where it was forged. Level needed to equip it: 31, Strength modifier: 0, Intelligence modifier: 0, Dexterity modifier: 0, Constitution modifier: 0, Wisdom modifier: 0, Charisma modifier: 0.


Edited by Sleeping, 11 June 2008 - 06:17 PM.

Does not play well with others.

#2 Raylen

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Posted 11 June 2008 - 09:17 PM

supported but i wouldnt put them that close to existing bosses
+1 post count ggpwnedkthxbai

it's plausible that the SOB hasn't spawned


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#3 Sleeping

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Posted 12 June 2008 - 06:04 AM

supported but i wouldnt put them that close to existing bosses


Why? Personality I like the idea of strong semi-secret bosses lurking in shadows of major areas.

It makes no more sense then to put bosses close to towns or anywhere else. The party to take upon lvl31 bosses is significently stronger then needed for the main bosses in both areas, so they won't really overlap - a person going to kill gc won't want to risk killing wraith king, similiary, a person going to kill wraith king for 4ac ring won't bother going farther to kill gc. Also with random spawn times, it would be rarity to find both bosses in.
Does not play well with others.

#4 Gaddy

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Posted 13 June 2008 - 02:09 AM

Personally, I'd rather new bosses not have massive HP.
People tend to ignore bosses like Lyzanthir the Enchanted because they are so long and boring.

Imhotep and the areas that require teamwork make up good places for huge masses to hack and hack. Tactical or just worth hunting bosses, such as Captain Wylsen, Time Knight, and Spider King are more worth adding---in my opinion.


I do like the concepts here, but ya'll have to get to doing more work with the newly added areas and bosses...
Wisdom is the principle thing. Therefore, get wisdom, and in all your getting, get understanding.
-Proverbs 4:7

#5 Äññöÿäñcë

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Posted 13 June 2008 - 07:35 AM

^People would kill Lyz if it dropped something useful. Nobody needs scrolls of DR anymore really, and the enchanted silk people drop in the street, so yeah.
Disaster ingame.




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