I'm sure I'm just beating a dead horse here, but I just wanted to post a new topic regarding thieves.
I recently returned to nightmist and the first character I started to level was a thief. I was excited to start a new thief since it had once been my favorite class on 1alt, for many reasons. As I'm leveling I noticed the new level requirements for stamina. Okay, I continued on my way. After having gotten to level 20, I was so bored, and tired of watching druids/rangers/mages, everything! Burning through bears at twice my speed at or below the same level. I had heard talk of the nerf to thieves, but did not think it would be so bad. So I decided to borrow a level 35 thief just to try it out. I was disappointed to find that the level 35 human thief with dotw was barely hitting 350 with 6 stam. This seems incredibly low compared to other classes. And thieves still miss completely, so it doesn't even seem like an average compared to other classes of the same level. After talking to several people, and noticing that every time I logged on I was in fact, the only person on 1 alt even bothering with a thief, and remembering the good ole days with my dwarf thief, I decided to try to come up with a solution that would make everyone happy. And would help make thieves actually nice to bring to bosses again and possibly pull it from most hated class to somewhere in between.
The solution I came up with there could be a backstab ability that would either have a chance to go off based on dexterity, or you could have it be an actual ability that costs a stam or 2 to "set up" and then you have a 5% chance per stam to proc the "backstab" ability, and the affect would wear off once you took damage. It would just be additional damage towards the target at no stamina cost.
* The backstab ability would ONLY work when another friendly target was on the square. And this would make thieves more useful at bosses, and also increase the likelihood of them training in groups. Considering them more of a support class. And this would keep them from being "unbalanced" in solo training and PVP.
* I suggested dex as stat for increased proc rate because dwarves currently seem to be the only good thieves and halflings/gnomes need the boost more. Plus using a stat such as intelligence just adds another class that you pretty much HAVE to roll 5 stats for.
Just a thought I had.
Let me know what you guys think! Thanks for reading!