Stamina
#1
Posted 12 July 2004 - 02:42 AM
To my understanding, there was a stamina recharge every 5 second for your recharge rate. Ah, well, here, enought with the words, and example!
I'm in the barracks!
I have 4 out of 5 stamina!
I attack a demonic general 4 times, but right away I get my three stamina recharge because it's time for that.
Now, it's different:
I now, have 1 out of 2 stamina.
I have a choice. I can either wait 3 seconds for full stamina, or I can attack with my one and wait 5 seconds.
This doesn't make sense.
I would explain, but I can't do it very well. I'll try.
1. I am fully rested, I do a task requiring a fifth of my restedness.
2. I am halfway rested, I do the same task.
Now, taking the same time to become fully rested for BOTH of these doesn't make sense, neither does getting like 7 hits in a round.
MY suggestion:
I have 4 of 5 stamina.
I am 2 seconds into my recharge.
I use my stamina.
In 3 seconds, I will get one stamina, in 5, I will get 3 stamina.
It makes sense and won't be evil like the previous stamina thingy.
#2
Posted 12 July 2004 - 11:50 AM
#3
Posted 12 July 2004 - 12:59 PM
What is being suggested here is basically asking for the old stam tricks to come back. I'm pretty sure he thinks stam is regained every 5 seconds...It is 10 seconds.
Anyway, I don't see any reason to change current stamina. You can make arguments every way on stam, that it should regain over time 1 by 1, that it should regain even if you take action, that it would wear you out to take action and gaining back would take time....I say just leave well enough alone in stam's case.
-Proverbs 4:7
#4
Posted 12 July 2004 - 07:48 PM
Used to be people could sit there with a mage, use one stam, then, before they were about to get their stam back, hit you with all they had (4 stam) and then get 3 stam back and hit again.
This was in the days when there was no 10 level pk rule, so mages could own a party of 4 mid level crits in one round, because they technically had 7 stamina total to use, if they knew how to time it right.
#5
Posted 12 July 2004 - 10:36 PM
-Proverbs 4:7
#6
Posted 12 July 2004 - 11:42 PM
If a mage used one stamina, waited, used 4, he'd only get 1 stamina back right away.
I always thought stamina regain was 5? Oops, I never realy counted.
#7
Posted 12 July 2004 - 11:44 PM
But wouldn't it be better to have the stamina regain every couple of seconds one at a time?
I like that idea best of all.
#8
Posted 12 July 2004 - 11:49 PM
I personally have no problem with it, this game is too pker-friendlyish as it is.
#9
Posted 12 July 2004 - 11:54 PM
I don't follow.
-Proverbs 4:7
#10
Posted 14 July 2004 - 02:10 AM
#11
Posted 24 July 2004 - 06:51 AM
#12
Posted 28 July 2004 - 08:05 AM
You're bringing back Stam Trick dude. That was taken out of the game because of un-balanced playing.Ah, well.
To my understanding, there was a stamina recharge every 5 second for your recharge rate. Ah, well, here, enought with the words, and example!
I'm in the barracks!
I have 4 out of 5 stamina!
I attack a demonic general 4 times, but right away I get my three stamina recharge because it's time for that.
Now, it's different:
I now, have 1 out of 2 stamina.
I have a choice. I can either wait 3 seconds for full stamina, or I can attack with my one and wait 5 seconds.
This doesn't make sense.
I would explain, but I can't do it very well. I'll try.
1. I am fully rested, I do a task requiring a fifth of my restedness.
2. I am halfway rested, I do the same task.
Now, taking the same time to become fully rested for BOTH of these doesn't make sense, neither does getting like 7 hits in a round.
MY suggestion:
I have 4 of 5 stamina.
I am 2 seconds into my recharge.
I use my stamina.
In 3 seconds, I will get one stamina, in 5, I will get 3 stamina.
It makes sense and won't be evil like the previous stamina thingy.
#13
Posted 29 July 2004 - 12:37 PM
#14
Posted 29 July 2004 - 03:29 PM
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