Races: Human, Dwarf, Half orc, Half-Elf
Class Gains 1% ability to block/dodge blows per point per lvl
Hp gain :
Con 17 - = 6 - 10hp
Con 18 = 7 - 12hp
Con 19 = 8 - 13hp
Con 20 = 9 - 14hp
Con 21 = 10 - 15hp
Con 22 = 11 - 16hp
Stamina :
lvls 1, 5, 11, 19, 24, 29
Preferred Weapons : Swords, Axe's
Perferred Armor : Leather, studded leather, Chain mail, Light plate, Heavy plate.
The defender as it lvls gains a Percent chance to block blows from monsters.
The percent is 1.5*lvl+shields Bonus
Skills:
Lvl 1 Shields :
When used the tanker has a percent chance to block blows with his shield
lvl 15 Brotherhood :
When used has a percent chance to block a blow for someone else.
lvl 25 Parry :
When used has a percent chance to block blows with his weapon
lvl 30 Battle Frenzy :
When used Tanker gain faster stamina regen, and uses all his stamina in an all out assualt on its opponent for about 10 seconds.
He loses half his life rounded down, at the end of this attack. and he cannot use the attack For another 60 seconds
Any thoughts or improvements that can bee added to this class/ if so please post them lol...
Edited by Sourcream, 16 August 2005 - 04:50 AM.