Text Limit
#1
Posted 11 April 2007 - 06:24 AM
I color code the clan message, and will be color coding a clan house here pretty quick, and like to alternate colors each letter in some words. Just now I ran out of room and had to cut a bit out of my message.
For those of you who don't know why this is, to color code, you have to put a 6 digit code within <>' before each stretch of characters you want to be that color. e.g. <00ffff> That adds a ton of text to a message when you are alternating on each letter.
Anyways, more space is needed for getting the colors how I like, and suggest that the limit be raised or removed. Again, if there is a already a way for each user to change it individually, enlighten me, if not, support this and get it changed please.
~Autek
#2
Posted 11 April 2007 - 06:25 AM
#3
Posted 11 April 2007 - 12:28 PM
#4
Posted 11 April 2007 - 08:44 PM
#5
Posted 13 April 2007 - 06:22 AM
I used to have to type three memos just to fit in what I was saying, on occasion.
I haven't had any problems since the last increase. I don't think more space is needed really...
-Proverbs 4:7
#6
Posted 14 April 2007 - 12:44 AM
Unless I'm very much mistaken (quoting Murray Walker!) staff characters had access to a far larger text limit than non-staff, amongst other little quirks.I am one of the most long winded players on Nightmist.
I used to have to type three memos just to fit in what I was saying, on occasion.
I haven't had any problems since the last increase. I don't think more space is needed really...
Main crits:
Crane
Europa
Don't kill the
#7
Posted 16 April 2007 - 03:30 AM
The memos I do send are pretty brief most of the time.
I was speaking as a player.
-Proverbs 4:7
#8
Posted 16 April 2007 - 04:38 PM
#9
Posted 18 April 2007 - 04:32 AM
More limited colors though, but it can save some space.
#10
Posted 19 April 2007 - 04:37 PM
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