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Àðìðàs

Member Since 19 Apr 2005
Offline Last Active Jan 23 2006 02:04 AM
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Topics I've Started

Story Line Room

17 December 2005 - 01:40 AM

i dont really know if this was ever suggested before, but here it is.

How about a room(or maybe a hall?) that would like document all the storylines of the game...it (at command) give the story of a area or boss?

for example /story Nightmist

Nightmist is a world brought up by blah blah blah.....lol it'd take me some research to learn all that lol and actually say it..

but u get the point...here is a description of the room that i think would be fairly suited *shrug*..

The Great Hall: These halls are painted with a calm blue yet they are concealed with a glowing mist. There all exquisite suits of armors surrounding the room in various positions and many different weapon types cover the walls. The roof is of a midnight sky view and the floors are made of a black marble. This Hall continues to the XXX and the XXX.

The Great Hall: These halls are painted with a calm blue yet they are concealed with a glowing mist. There all exquisite suits of armors surrounding the room in various positions and many different weapon types cover the walls. The roof is of a midnight sky view and the floors are made of a black marble. To the North is a brightly light shelf.

/examine
You have founds a shelf of scrolls with labels on them, to view a scroll type /read area name.


well anyways i just figured it was a ok idea, i dont even play anymore so i dont plan on puting to much time into this unless people like the general idea. ty for your time lol

Nm2 Forum Email Idea Blah

30 September 2005 - 09:14 PM

anyways i figured this might be a good idea?...anyways i figure alot of ppl have basicly quit to wait for nm2 and find fun times with other games or w/e...so how about we like start a thingy sos you add your email to the topic and once nm2 is actually open for public...woot everyone gets a email something like so...

We are happy to announce that the new game of (dark strata right?) is now open and ready for the public to play. For following (months or weeks or w/e) to come the game will be free for bata testing so we may debug the game. Further more if you would like to download our new text-based online game please go to the following website. http://thiswhereyouputthewebsitetodownloaditduh!.com


anyways i think that'd be kewl..but iam just dumb...so yeah

Alot!.....

10 July 2005 - 08:19 AM

#1. Race/Class: Male Human Archmaster Thief. Str: 19, Int: 10, Dex: 19, Con: 19, Wis: 17, Chr: 10, Lev: 30, Exp: 320,824,313, HP: 296, MP: 0, Stm: 5.

#2. Race/Class: Male Dwarf Archmaster Thief. Str: 21, Int: 10, Dex: 18, Con: 21, Wis: 12, Chr: 17, Lev: 30, Exp: 259,695,686, HP: 327, MP: 0, Stm: 5.

#3. Race/Class: Male Halfling Master Thief. Str: 18, Int: 18, Dex: 21, Con: 18, Wis: 18, Chr: 16, Lev: 29, Exp: 205,690,360, HP: 268, MP: 0, Stm: 5.

#4. Race/Class: Male Human Expert Thief. Str: 19, Int: 17, Dex: 19, Con: 19, Wis: 19, Chr: 8, Lev: 28, Exp: 153,535,122, HP: 280, MP: 0, Stm: 5.

#5. Race/Class: Male Halfling Expert Thief. Str: 18, Int: 16, Dex: 21, Con: 18, Wis: 18, Chr: 12, Lev: 28, Exp: 165,981,504, HP: 261, MP: 0, Stm: 5.

#6. Race/Class: Male Gnome Expert Thief. Str: 17, Int: 13, Dex: 20, Con: 18, Wis: 19, Chr: 7, Lev: 28, Exp: 133,715,780, HP: 258, MP: 0, Stm: 5.

#7. Race/Class: Male Dwarf Expert Thief. Str: 21, Int: 18, Dex: 18, Con: 21, Wis: 8, Chr: 16, Lev: 27, Exp: 122,847,383, HP: 283, MP: 0, Stm: 5.

#8. Race/Class: Male Dwarf Archmaster Cleric. Str: 21, Int: 14, Dex: 18, Con: 21, Wis: 18, Chr: 17, Lev: 30, Exp: 249,457,585, HP: 317, MP: 319, Stm: 5.

#9. Race/Class: Male Elf Archmaster Cleric. Str: 7, Int: 21, Dex: 19, Con: 18, Wis: 20, Chr: 21, Lev: 30, Exp: 250,003,947, HP: 283, MP: 351, Stm: 5.


I also have a Emerald Dagger forsale too
Taking gold only!

Can get me ingame on superbeast or adidas

Poisonous Druid Weapon

08 July 2005 - 02:08 AM

Library info for Snake Fangs:
Base damage: 15 Can be used by: druids, Description:These Fangs come from This weapon has about two large fangs attached to the end of a bone, measuring up to a length of about a foot long. The entire weapon is coated in a special mixture made by the druid himself, enabling the weapon to withstand unmeassurable amounts of damage. The tips of the fangs are stained with the poison of the snake from which the fangs came from, which is unknown. The bones heritage is also unknown. , Level needed to equip it: 25, Magical:No, Vamparic: No, Armor: 0, Strength modifier: 0, Intelligence modifier: 0, Dexterity modifier: 0, Constitution modifier: 0, Wisdom modifier: 0, Charisma modifier: 0, Poison chance: 0, Poison/30s damage: 0.25, Monster damage table: , Mana leech: 0.


not truelly sure about the base damage and poison damage staying same but thats my idea for a alternate druid weapon, i likely aloty.

New Class And/or Race Ideas Please?

07 July 2005 - 06:12 PM

Ok I've decided to make this topic for people to post their ideas for new class's and/or races. The best idea I've seen in a long time was the one for necromancer's by Green Mantis(if iam not mistaken). Thats the one that would have my vote for sure but seriously, cant we think of something else to be added in to nm?

In a normal game that I've played for example; Diablo, Neverwinter Nights, Sacred, Baldars Gate, Dark Alliance, D&D, Morrowind, and many many more, all have many more different class/race's available than most text based games, but nm and a couple other games nightmist-like are all short in class/race variety. I personally would very much like this to change.

Anyways I personally do not have any good ideas at this time but please add your own to this topic and at the end lets pick the best ones and then with a lot of luck get them put into nightmist?