Jump to content


Photo

Halberds


  • Please log in to reply
14 replies to this topic

#1 Lowlife

Lowlife
  • Members
  • 85 posts

Posted 18 June 2006 - 03:19 AM

I was wondering why halberd's are so cheap, and I figured it out, no one really cares for them anymore, and those who want one get to buy one for like 40k on the site. I was thinking that, since they are so common, why not just add them to a shop and price them at 50k and have the demonic general drop something worth going on a trip for. Just a thought.
Things would be so much easier if people would only see them my way...

#2 Da_J_Mooney

Da_J_Mooney
  • Members
  • 510 posts

Posted 18 June 2006 - 03:28 AM

I agree with this, but I don't see it happening.

*Waits for Tony to flame because it won't happen*
Aequitas In-Game

#3 Elrik

Elrik
  • Members
  • 362 posts

Posted 18 June 2006 - 03:55 AM

Maybe we could just simply create a similar weapon, with the same stats, but a different name, and perhaps a higher level restriction.

My Idea:
Library info for Zweihänder:
Base damage: 25, Can be used by: fighters, berserkers, Description: A huge, two handed sword with a wavey metal blade. It's length and weight restrict it's user from using traditional swordplay, but enables them to tear apart a foe with powerful slashes. Originally used to knock away an attacker's spear, it is able to effectively break through an opponent's defenses. Known by some as a Flamberge, legend has it that the Paladin Oliver used one in combat., Level needed to equip it: 21, Magical: No, Vamparic: No, Armor: 0, Strength modifier: 0, Intelligence modifier: 0, Dexterity modifier: 0, Constitution modifier: 0, Wisdom modifier: 0, Charisma modifier: 0, Poison chance: 0, Poison/30s damage: 0, Monster damage table: 0, Mana leech: .

Otherwise, supported.

#4 Merix

Merix
  • Members
  • 120 posts

Posted 18 June 2006 - 08:51 AM

Supported
Merix IG

#5 Prophet

Prophet
  • Members
  • 1772 posts

Posted 18 June 2006 - 09:30 AM

No

Reason: Dg is old school and doesn't need changing.
Si Senior!

#6 EvilDognapot

EvilDognapot
  • Members
  • 319 posts

Posted 18 June 2006 - 09:30 AM

if we make a similar stat'd weapon and put it shops, won't that depreciate the value even further?

if we want it to go up, there needs to be less halberds or more reason to buy them. obviously doing nothing to impede more halberds coming onto the market while adding an infinite amount of an alternative weapon won't work.

two things would work.

1. let shops buy them for a minimum market price, that way it will never drop below that price. if they go for 40k and that's too low, 50k could work. it's subsidizing, but since there's no taxpayers to complain, it should be hunky dory.

2. limit the amount of halberds available for sale at one time. even though someone can undercut someone else, if there's only two to buy, they'll move fast and at a higher rate.
Evil report carries further than any applause

#7 Evaporate

Evaporate
  • Members
  • 45 posts

Posted 18 June 2006 - 12:38 PM

That is the reason Halberd's have dropped in value to begin with. There are already many weapons ingame, with the same stats, but higher level restrictions. Halberd's are still the best weapon for level 20's, but, once crits reach 25, its not required to use the hally, when other weapons, with similar stats are available. I remember a year ago, hally's went for nearly 100k, since, there were fewer of them ingame, and that there were fewer secondary weapons with same base damage. Creating more would only lower the street value of it.

#8 Venture

Venture
  • Members
  • 125 posts

Posted 18 June 2006 - 01:08 PM

No

Reason: Dg is old school and doesn't need changing.



DG has been changed and moved so it's not old school anymore... old school DG is the DG you could solo on a lvl 20 pally.


make them sellable to a shop for 25k so they dont go below tht. sorted

#9 Lappa

Lappa
  • Members
  • 598 posts

Posted 18 June 2006 - 02:32 PM

i support this, do it in the pawn shop or something like you can with museum keys
-Lappa or Woodstock-

Property of Jessica

#10 Trevayne

Trevayne
  • Advisors
  • 1841 posts

Posted 18 June 2006 - 04:16 PM

One of the things that the staff have been working to do over the last few months is to stabilize some of the economy. This is an extremely difficult task because of the large glut of existing items in game and because making changes that are fair to all players is time-consuming and a bit experimental.

I think that we have been moderately successful in reducing the glut of certain items and stabilizing their prices through the introduction of crafting recipes and through replacement effects (like the exchanges possible in the Coliseum). Halberds were one of the items that I considered including in the initial list of items to stabilize, but they were left off because we were waiting to see the effects of the changes that were done in the Barracks on halberd prices. I'm not making any promises, but the halberd is one of the items that I am considering attempting to stabilize. If it does happen, it is unlikely to be a simple sale within a shop, as introducing a mass of gold into the game is not really a beneficial effect on the economy.
Aeryn and Trevayne in game.

#11 deadman

deadman
  • Members
  • 2395 posts

Posted 18 June 2006 - 07:15 PM

I agree with this, but I don't see it happening.

*Waits for Tony to flame because it won't happen*





Why must people always try and call me out? Seriously grow up or something bro. I say that because most people make up stupid suggestions. I agree with Trevayne that we need to stabilize the price off, but selling in shops and making a new drop isn't the best idea for it.
Contact Unforgiven on 1a.

#12 Da_J_Mooney

Da_J_Mooney
  • Members
  • 510 posts

Posted 18 June 2006 - 09:02 PM

Because I was waiting for you to flame it, actually.

Why must people always get all defensive over something they shouldn't be? You're just the one that doesn't agree with anyone's ideas, good or bad. I'm not "calling you out" like you think, I was just waiting to see what you'd say to flame it, because just about every time, you do.

And Tony- "Seriously grow up or something bro." This is a GAME.
Aequitas In-Game

#13 deadman

deadman
  • Members
  • 2395 posts

Posted 18 June 2006 - 10:59 PM

Lol i defended myself because you said i'd flame it.. So you were taking it farther than just a game.. Anyways back on topic.
Contact Unforgiven on 1a.

#14 Monolith

Monolith
  • Members
  • 63 posts

Posted 18 June 2006 - 11:45 PM

Nothing old school about the Demonic General anymore. They changed up the area quite a bit more, making it more challenging to get a weapon that isn't even worth the trip. Even if the Halberds aren't sold in the shops, the DG needs to drop something worth going on a trip for. Supported.

#15 .?.

.?.
  • Members
  • 1210 posts

Posted 19 June 2006 - 12:15 AM

It would be ok if you could make your own Halberd, make it drop the Shaft, then the Blade.
Though I walk through the valley of the shadow of death, I will fear no evil, for You are with me.




1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users