Dotw
#1
Posted 20 November 2007 - 10:30 AM
#2
Posted 20 November 2007 - 10:31 AM
Edited by Ryuku, 20 November 2007 - 10:32 AM.
#3
Posted 20 November 2007 - 10:31 AM
#4
Posted 20 November 2007 - 10:32 AM
Anyway, since thieves best weapon at 25 is the BD for DotW at lvl 25, I think it should hold true for each class, excluding zerks and fighters.
i.e.
Rangers would be 21
Druids would be 20
ect
Zerks and fighters should lowered to 20 like most of the others, 25 BD (halberd/rose blade) would borderline cobalt too much.
Edited by Ryuku, 20 November 2007 - 10:58 AM.
#5
Posted 20 November 2007 - 10:35 AM
#6
Posted 20 November 2007 - 11:53 AM
Back into the shadows once again...
#7
Posted 20 November 2007 - 12:19 PM
I know I will be flamed but who cares, I don't think it's needed.
#8
Posted 20 November 2007 - 12:27 PM
Make every class able to use it, but make it suck MORE hp than the Dagger!!
#9
Posted 20 November 2007 - 12:43 PM
#10
Posted 20 November 2007 - 12:48 PM
#11
Posted 20 November 2007 - 01:20 PM
#12
Posted 20 November 2007 - 05:09 PM
Why all of the utter nonsense just trying to annoy people on the forums today?----and not just from a single person.
-Proverbs 4:7
#13
Posted 20 November 2007 - 10:21 PM
#14
Posted 20 November 2007 - 10:33 PM
And don't say "what do you care all you care about is mages" because there are quite a few people in my clan who are training thieves or other alts. Why would I want to make the suffer? I know a lvl 26 thief you can ask her what she thinks about thieves getting a 20bd .2vamp weapon compared to the other classes. And as alex stated all classes shouldn't be 20bd they should be changed but you get the point.
#15
Posted 21 November 2007 - 12:40 AM
Yeah I think with all the trouble they go through they should have something like this to be able to train SOLO hence the name for the server.
Anyways people need to work together is what the server is for and granted not everyone can always find people to work with, but i'd say thieves have it the worst off to be solo by themselves with no help. So yes thieves do deserve DoTW.
Thank you.
#16
Posted 21 November 2007 - 06:46 PM
One i have heard of is that the ammo belt on each of the Spitfire's/Hurricane's 8 machine guns was 9 yards long, so to give an enemy bomber the 'whole 9 yards' was to pump every bullet onboard into itOne guy told me that the expression comes from the nautical term "yard," meaning one of the horizontal poles that hold up the sails on a square-rigged sailing ship. A typical ship, he claimed, would have three masts with three yards apiece, or nine yards in all. A captain who had sent up all the canvas he could in order to squeeze out max velocity would thus be said to be giving it "the whole nine yards."
#17
Posted 22 November 2007 - 03:22 AM
2.) Why did you not call for a .20 vamp weapon for all classes months ago?
3.)Why does it all come about now?
4.)Why is it only certain people from a certain group are arguing about the DotW?
5.) Speaking of working together, why don't we all get together and get some Gaunts of Virtue, or Gloves of Vigore?
cobalt staff of the WINDS <<<<<
Soon my friend, very soon!
#18
Posted 22 November 2007 - 04:01 AM
Vegas 1a....formerly known as Memphis ¨¨*:·(^.^)·:*¨¨
#19
Posted 22 November 2007 - 05:09 AM
Most other classes are not too poorly off; though getting a ranger up is pretty friggin annoying solo. Hypnotise is good help though.
However, a vampiric weapon of decent base is not the answer for all classes, and I would be against it especially for berserkers.
They are quite powerful, and players have found ways to train them up...I'd rather not see the 1-alt server over-run with mini-cobalt wielding berserkers.
-Proverbs 4:7
#20
Posted 22 November 2007 - 05:18 AM
Vegas 1a....formerly known as Memphis ¨¨*:·(^.^)·:*¨¨
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