Edit- Before you try to read this whole post! If you'd rather just read the simple idea I am suggesting, scroll down to my reply just below this post.
If you'd like to read my ramble, go ahead.
I suggest that all bosses start dropping alternative items. There are a lot of great suggestions in the boss drop section. None seem to be followed through on.
I just think it'd be very refreshing for the game to have new items for people to chase. They wouldn't have to be BRILLIANT items.
Crystal Giant alternate
Giant's Helm
10ac
Fighter and Paladin equiable.
20% drop on Crystal Giant.
That'd give a lot of people a drop to chase...and give reason to going to the CG again. Currently, I know a lot of people don't even bother with the bosses like CG and DG.
Demonic General alternate
General's Shield
22ac
Fighter, Paladin, Ranger
15% drop from DG.
Reason for and defending of the idea-
Things as simple as this would give an actual reason for old players to want to play and look for bosses....do something at all.
Sure, they could buy them..but they'd know they were over-paying because eventually there will be enough in game for the price to drop. It seems more likely that they'd go try to kill the boss instead.
These bosses are already dominated by older/better players anyway..so what does it hurt to attact more attention?
The extra 3ac possible on these items isn't really something I think is a big deal. How many people really care if fighters can have an extra 3ac? Probably even fewer care if paladins get that bonus.
Rangers I hesitate to improve further...people don't like seeing rangers' ac even as high as it is right now.
Simply said, how about we just give a refreshing new gleam to bosses?
This wouldn't hurt the game. I promise anyone who doubts me- Simple new rare armors that would steam into the game over a long time wouldn't have a negative effect on playing Nightmist. They never have before.
This may be a short term solution, but it does provide some new fun challenges to maxing out equipment or the sort. I wouldn't suggest that it happen continually because obviously it'd simply cause the game to have everything overpowered.
But doing it once, maybe even twice after a couple of years, couldn't hurt much of anything.
^That is rambling.
Explanation of what I think is going on and could go on with items-
RoAs, Midnight Tunics, more BoTs than there use to be, Sovereign Sword, etc, etc have caused the old bosses to lose their luster. I think there should be new items added, not to make the new items stronger than their replacements, but to make the new items stronger than items that are really old, such as Spiked Shield.
Other thing I'd like to see that would make characters more unique from one another-
There are a number of ways stat mods could be used to make characters more unique, but I didn't want to go into that since people won't even be reading this whole post as it is...
Edited by Gaddy, 26 June 2005 - 07:32 AM.