Edited by Ryuku, 01 April 2005 - 02:14 AM.
Paladins Hp.
#1
Posted 01 April 2005 - 02:13 AM
#2
Posted 01 April 2005 - 02:16 AM
deimos the noob said no
#3
Posted 23 February 2006 - 06:31 AM
Pallys shouldn't get 12s, but maybe more 11s or 10s then normal, I'm thinking overall 10+ hp at arch then normal. It's not that much more really, 325 would be top hp, which a nice cross between human cleric and human fighter.
Human:
Cleric 305 average
Pally 315 average
Fighter 335 average
Their hp would be around same of average highest cleric (dwarf) and lowest hp fighter (ling), I think it looks more balancing atleast.
Edited by Ryuku, 23 February 2006 - 06:31 AM.
#4
Posted 23 February 2006 - 09:38 AM
it's plausible that the SOB hasn't spawned
¯¨:·»Gently spamming the forum since 2003«·:¨¯
#5
Posted 24 February 2006 - 02:09 PM
Edited by Matty, 24 February 2006 - 02:10 PM.
#6
Posted 24 February 2006 - 03:11 PM
it's plausible that the SOB hasn't spawned
¯¨:·»Gently spamming the forum since 2003«·:¨¯
#7
Posted 24 February 2006 - 03:32 PM
They'd still be lacking the stamina point but would prove more useful.
#8
Posted 24 February 2006 - 04:32 PM
A good idea, considering that even hitting the same as fighters they have 1 less stam. Tbqh, I tried using a pally in a party and it was a complete disaster simply from the fact that my cleric could prolly do more than them, they struggled to hit for a 100 as a total of my 3 hits and more often that not I had rounds of 12 or less damage(miss,miss and armor block), this was taken with them on full spells :\.We could make them hit like Fighters (perhaps slightly less) and keep their HP the way it is?
They'd still be lacking the stamina point but would prove more useful.
Also on a sidenote I'm still at a loss to why we can't have dwarf paladins, considering we have dwarf clerics and dwarf fighters.
#9
Posted 24 February 2006 - 09:43 PM
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