Classes
#1
Posted 17 September 2004 - 01:26 PM
example:
Mages need wis and int
paci need char
fighters need str
etc.
if you guys could provide me some of this info i will try to make something worth making.
#2
Posted 17 September 2004 - 08:00 PM
#3
Posted 17 September 2004 - 08:03 PM
It's just that some people would rather have certain abilities enhanced more than others.
#4
Posted 17 September 2004 - 08:04 PM
char > allAll classes need all abilities minus intelligence except mages.
It's just that some people would rather have certain abilities enhanced more than others.
#5
Posted 18 September 2004 - 07:19 AM
Int: Mages, damage of spells
Dex: Chance to dodge/hit
Con: Determines HP gain on level up. Thieves, stamina usage of covert
Wis: Determines MP gain on level up and magic resistance
Chr: Rangers, Chance to hypnotise. Healers, affects healing power.
#6
Posted 18 September 2004 - 09:18 AM
These items you're thinking of, where would you suggest putting them?
(Just as most item suggestions don't get put in without some point to them/location and reason for them. eg. The shop in Resthaven where they all cost a bomb).
#7
Posted 18 September 2004 - 08:48 PM
I have a cleric with low wisdom and max charisma... another of my clerics with maximum wisdom and lower char (at a lower level too ) heals for more every time ^^
#8
Posted 18 September 2004 - 10:58 PM
NUB dex owns youchar > allAll classes need all abilities minus intelligence except mages.
It's just that some people would rather have certain abilities enhanced more than others.
#9
Posted 20 September 2004 - 01:38 PM
no it will be more of a complicated riddles to solve while on a quest... i thought about making a quest, with a new area, to where you could find an special item, but in doing so, you will have to fight heavy bosses to pass, solve riddles with a new code (if it never had been suggested before) "/solve". so pretty much its a surpriseThere is more to them all than that Cule.
These items you're thinking of, where would you suggest putting them?
(Just as most item suggestions don't get put in without some point to them/location and reason for them. eg. The shop in Resthaven where they all cost a bomb).
#10
Posted 28 September 2004 - 12:34 AM
Fighter: Str
Thief: Dex
Mage: Int
Pacifist: Cha
I'm not really sure about Paladins, Rangers, Druids, and Clerics though; because i don't really play as them.
#11
Posted 28 September 2004 - 11:14 PM
lolI'm not really sure about Paladins, Rangers, Druids, and Clerics though; because i don't really play as them.
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users