why does the roller automatically place itself on top of the game itself when u try to click back to the game to talk/move?
![Photo](http://www.nightmist-online.co.uk/forum/uploads/profile/photo-2563.gif?_r=0)
Roller Screen
Started by Woodstock, Sep 01 2007 05:20 AM
1 reply to this topic
#1
Posted 01 September 2007 - 05:20 AM
When life slips you a Jeffrey, stroke the furry walls.
Lappa/Woodstock on Multi
Dubs/Cold on 1a
Lappa/Woodstock on Multi
Dubs/Cold on 1a
#2
Posted 01 September 2007 - 09:02 AM
http://www.nightmist.../...c=16788&hl=
I've also wondered that. The roller seems to want to be the active window all the time. There was a post mentioning lag and popping up when the roller button became active again but I've tested that and it's not that. You can hit enter/spacebar/click roll - wait for new stats to show and button to be active, switch to the game and try type and halfway through the roller window is active again.
Would be nice if it didn't happen but I have learned to live with it I guess.
I've also wondered that. The roller seems to want to be the active window all the time. There was a post mentioning lag and popping up when the roller button became active again but I've tested that and it's not that. You can hit enter/spacebar/click roll - wait for new stats to show and button to be active, switch to the game and try type and halfway through the roller window is active again.
Would be nice if it didn't happen but I have learned to live with it I guess.
Why is it you can sue a cigarette company for cancer, McDonalds for getting fat, but you cant sue Smirnoff for all the ugly people youve slept with?!
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users